Hey, working on my C compiler. Right now I'm working on pointers. Silly pointers. They used to be why I hated C, but now I actually learned them. However, I just got functions to work. Yippee!
So if any of you were wondering, I am working on The Axe with a partner, MrGlass(Armor). Formerly known as Danny~. Demo 5 is going to be released relatively soon, he's going to work on it before release. So he's not a modder after all :D
@Aaron, yeah I'm trying to do that. I have a lot of comments, which are particularly useful. A huge chunk is made of DATA statements, and so I have a key on how to write them. I'm glad I made it, because otherwise I'd be lost.
Whoo! The Axe has reached over 3000 lines! It's not the most compact thing, but geez. This is getting intense. Oh, also I've figured out a system for armor, but that will be pushed to Demo 6.
Yeah, that's what I mean. When raising, it will take that amount into consideration, but when buying or selling it will do something like VAL(FORMAT$(%9.2F,PRICE)).
Well, I kept it at 2 decimals because dollars, cents, you know... But having it act as the 2 decimals when purchasing/selling may be better. Thanks for the suggestions. Saving should be in the next update, it's already in the code if you looked.