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Zee Storybookten9
The Axe demo 3 is on track for a release today! All I need to do is make it load this!
2そうだね
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Zee Storybookten9
Okay, second array question: is there a way to PUSH values into a 2 dimensional array (like PUSH HI,[5,2] but that's not it I've tried)?
0そうだね
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Zee Storybookten9
Hmm... Ok. I guess I'll just have an array for the sizes of an array. That way it won't waste too much memory.
0そうだね
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Zee Storybookten9
That's never a good thing to hear when downloading a program. "It will not work and I don't know why."
0そうだね
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Zee Storybookten9

Is there a way to get the length of a SPECIFIC DIMENSION in an array? So like LEN(hi,1) or whatever it is (I'm 99% sure it's not that).

1そうだね
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Zee Storybookten9
WHY DID THAT SCREENSHOT AUTO SELECT ITSELF?
0そうだね
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Zee Storybookten9
I use XSCREEN 2, if you want 3D on the top. You can still use the touch screen if you want, but it gets rid of the keyboard.
0そうだね
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Zee Storybookten9
There is a select button on the keyboard (I believe it just says SEL) by the copy/paste stuff.
0そうだね
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Zee Storybookten9
Hmm, my name isn't José! Saving and loading going well, only one problem: I need a system to save arrays on the same file! Perhaps have syntax like ARR INVENTORY[1]=160 or something. But now I have to make it know this...
5そうだね
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Zee Storybookten9
This is the key for demo 2, but demo 3 is coming real soon (aka tomorrow). Obviously, demo 2 is not as good. But you can get 3 tomorrow √
0そうだね
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Zee Storybookten9
Stop, in the name of logic! RPG Log 16: Well thanks to a delay until Sunday, A lot has been happening. Specifically pausing. Should be fully done soon. Also now there are 3 files. Hopefully you won't need more. Saving/loading will also be done soon. Pretty nice, I'd say.
6そうだね
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Zee Storybookten9
I think this T will fit well...
9そうだね
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Zee Storybookten9
IT'S WORKING!!! What's working? Big stuffs... Now just to implement it.
2そうだね
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Zee Storybookten9
IF SPHITSP(BULLET_NUMBER,SHIP NUMBER) THEN 'do code After doing SPCOL on both.
0そうだね
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Zee Storybookten9
Well thanks to the wait, I made a saving engine (but not a loading one). Just a preview of what will happen during a wait :P
2そうだね
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Zee Storybookten9
Is the 3D in 3D? Nice so far. Hopefully it proves more than a pretty title.
0そうだね
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Zee Storybookten9
Dang it, dying resets my settings! Here, anyone who cares about The Axe, let's have a vote. If you want me to release Demo 3 today, or on Sunday with a bunch more goodies (useful and not)? If nobody responds before the day ends, I'll just do Sunday.
4そうだね
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Zee Storybookten9
I think that "Frame Length" fits better than "Game Speed" for this. Makes what the number represents clearer. Demo 3 should be done today if not tomorrow. Mainly enemies, but added some recommendations from people. Thanks for those!
2そうだね
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Zee Storybookten9
Hmm, lower is faster? RPG Log 15: Guess what? Turns out I lied last log. I actually have added more, including little character boxes for dialog (so it shows you who's talking). I have now added settings with game speed and name changing. You cannot imagine how much faster 12 is than 30. Lower is faster, as it's actually WAIT time.
3そうだね
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Zee Storybookten9
Okay, thanks Ed. I'll just use the DIALOG version of input.
0そうだね
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