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Zee Storybookten9
What the... The result of ?USE(1) isn't an illegal function call, but rather a blank string... Try it if you don't believe me!
3そうだね
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Zee Storybookten9
Are you there?
0そうだね
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Zee Storybookten9
I still feel that it would be difficult because of the physical representation not being able to reflect the actual use. It could still work, but wouldn't be as good as in Super Mario Maker, and be more like Hyrule Warriors.
0そうだね
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Zee Storybookten9
Well, as awesome as it would be, I don't think that it would work for a couple of reasons: A. it would be read-only as saving to the amiibo would likely not be allowed. B. With reading the amiibo, you couldn't really have any bonuses related to what the amiibo was, because no copyrighted content.
0そうだね
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Zee Storybookten9
Alright. I'll tell you if anything changes.
0そうだね
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Zee Storybookten9
If you're on, I'm on.
0そうだね
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Zee Storybookten9
DIM ARR[5] 'creates a numerical array with 5 elements FOR I=0 TO LEN(ARR)-1 ARR[I]=I+1 'the element at I position (all arrays start at 0 as a technical thing) will equal I+1 NEXT
0そうだね
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Zee Storybookten9
DIM is essentially VAR. It declares variables and arrays. The name is from DIMension, like how VAR is from VARiable. Many people will use VAR for variables only and DIM for arrays only.
0そうだね
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Zee Storybookten9
Pro tip: don't attack ghosts. They become extremely transparent and will keep approaching you. They will damage you. If you kill one though, five health-points from you is it's curse. It also can take money away.
6そうだね
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Zee Storybookten9
Can YOU Spot the Spirit (and that unplanned alliteration)?
2そうだね
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Zee Storybookten9
AAH, IT IS 23!!!
1そうだね
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Zee Storybookten9
BOO! Did I scare you? RPG Log 24 (23? Can't remember): Added spawning, a the forest (don't think I've formally mentioned it), an inability to walk on water, and more. You probably should be able to get into the forest, huh? I'll do that eventually...
4そうだね
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Zee Storybookten9
Good thanks :)
0そうだね
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Zee Storybookten9
Sweet, I'm ready now for another hour or so.
0そうだね
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トピック
Zee Storybookten9

The Axe - Ghosts or Skeletons?

Now that I have a proof-of-concept for monsters in a graveyard, which sprite should I use: ghosts or skeletons? Or both?
2そうだね
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Zee Storybookten9
Jesus walking confirmed The Axe demo 5? Nope! Gotta go fix this.
5そうだね
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Zee Storybookten9
Ugg, just clear enemy sprites and data when going through a map! Stop bombarding me with comments.
0そうだね
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Zee Storybookten9
Oooh, a graveyard, which will contain... SPOOKY SCARY SKELETONS
7そうだね
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Zee Storybookten9
The king must have one! RPG Log 22: Added weapon sharpening. You get 1 sharpness point to start with and you get .5 each sharpen. You can't sharpen without a sharpener. Now to make more story :D
3そうだね
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Zee Storybookten9
Hey, what are the cutscene codes -10 and -11?
0そうだね
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