Josiah you got it, just reenter your answer as numbers like Hanzo and I said. Let me know if you're stuck anywhere else from now on. And thank you Hanzo! :D
@Henri/K-Ta:
See pic
We won't tell you the details since THAT'S the secret hush-hush easter egg content!
But I'll give you a hint. Use your Stopwatch often and you'll come across this message (see pic). Find him first!
Ah Slacker, while I fully credited in the program and on that site, on Miiverse I'd rather spend my precious word limit on introducing the functions than typing all that credits again. I didn't think there would be any confusion since the title is already Th.(creator's name) GRP Editor.
Thanks for pointing that out though :)
Joshia, enter digits in the order of ABCDEFGHI. So if your A is 7, B is 8, C is 2, D is 3, E is 1, F is 4, G is 5, H is 6, I is 9, enter 782314569. Not ECDFGHABI. All puzzles require digits.
Yes Alex, I also translated
- Lunar Saviors [QKX33XL3],
- Magic Story v0.6 [YK33V3R1],
- Can You Draw PKMN? [Y33NEEJ6], co-translated
- PLANE2SOLID [A3W4384E] with the creator, and localized
- GAME6TALK [74NXS3HJ], the sample program in the SYS folder.
Check those out too!
Finally, this is just a screenshot of the graphic in my own game, Ninja Solver [DDV3E8AE].
I like how I can just tell the sprite ID by multiplying 32 to the "left" number and add the "top" number. For example, the mummy is 03 left and 08 top, so its sprite ID is just 3*32+8, or 104.
The X button brings you to the ADVANCED MENU which allows you to load/save graphics, apply to font areas, export animation code to another slot, and much more. Play around the settings to fit your own needs!
Control is really intuitive, but detailed instructions can be found at the beginning of the codes. Give it a whirl and see if you like it better than the default SmileTool! (I do!)
User friendly tools include the ordinary pen, bucket fill, shape, area select, eraser, eye dropper, and simple animation tool. Your palette area is on the top right of the touch screen, and you can switch between 15 palette sets. You can even turn the grid on or off, and each tool has their own set of controls to make your sprite-production life easier!
The default SmileTool sprite editor is serviceable, but sometimes the touch control and the colors are just a bit flimsy.
Introducing the better "Th. GRP Editor" [747EV3GJ], featuring precision button controls!
You can jump right ahead to draw your own sprites on the touch screen, or press X: Advanced Menu and load the default sprite/bg sheet. You can then edit or copy/paste to another page.
I have my own noob irks to share:
1. SEARCH before you ask "key?". Sometimes the key was just 4 posts down.
2. DON'T go to the Japanese Petitcom community and ask "key?". They are allowed to post screenshots of copyrighted materials but not allowed to share keys.
3. DON'T go to the Japanese Petitcom community and ask them to speak English! Gawd noob, just don't.