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返信[5]
親投稿
Aaron Krondelo
Aah ok Hylian, well I guess it's not a complete version but still good job pumping it out so fast. Also, I'm not a fan of fnaf but this I can get behind.
0そうだね
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返信[4]
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Aaron Krondelo
No prob dude, oh and don't worry you can erase/modify those all you want, it won't mess anything up.
1そうだね
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返信[1]
親投稿
Aaron Krondelo
Maybe I should help!?
0そうだね
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返信[2]
親投稿
Aaron Krondelo
That was fast, I'm guessing you've been working on this for some time.
0そうだね
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返信[2]
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Aaron Krondelo
I have developed a system for controlling distribution ranges through random dice rolls. Easiest to make is a bell curve so the middle value occurs most frequently. I may have to share this.
0そうだね
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返信[6]
親投稿
Aaron Krondelo
Dang, I didn't realize it was that complicated. Yeah I was hoping there was just a GRP2, 3 and 4 that I could edit. I think I understand I'll have to try first. Thanks everyone!
0そうだね
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トピック
Aaron Krondelo

Sprite sheets?

What if you need more room for sprites than what's available on the GRP4 page? Can you use and load more sheets in one program?
2そうだね
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返信[2]
親投稿
Aaron Krondelo
Just hit the green SmileTool button below the keyboard then hit paint in the top right.
1そうだね
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返信[2]
親投稿
Aaron Krondelo
Haha sweet! Nice work man I'm sure it was a challenge.
1そうだね
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返信[3]
親投稿
Aaron Krondelo
Working in the shadows... Hehehe *chuckles sinisterly*
0そうだね
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返信[3]
親投稿
Aaron Krondelo
Don't expect to make a great platformer or something, but you can make some simple things fairly easily with minimal knowledge.
1そうだね
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お絵かき
Aaron Krondelo
48そうだね
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返信[2]
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Aaron Krondelo
Actually the manual sort of has tutorials. They're very basic though so don't expect them to teach you how to make a game.
0そうだね
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返信[1]
親投稿
Aaron Krondelo
You didn't specify those as STRINGS. First you check N$ which is correct, but later you just put N.
2そうだね
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返信[8]
親投稿
Aaron Krondelo
I prefer something like. @LOOP R=RND(255)+1 G=RND(255)+1 B=RND(255)+1 GCLS GPUTCHR X,Y,"random!",RGB(R,G,B) VSYNC 15 GOTO @LOOP
1そうだね
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返信[18]
親投稿
Aaron Krondelo
Very impressive Hanzo, I only hope to have your programming expertise one day.
0そうだね
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返信[1]
親投稿
Aaron Krondelo
What is with everyone's obsession with fnaf?
0そうだね
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返信[9]
親投稿
Aaron Krondelo
Interesting Oscar, so I'm just going to assume they're long verticle (thin) sprites.
2そうだね
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返信[5]
親投稿
Aaron Krondelo
Dang nice title gfx, how do you do that? Or is it a sprite?
1そうだね
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返信[4]
親投稿
Aaron Krondelo
Yeah much better. You probably want different sprite ID's though, you have all of them as 0. Unless only one will ever be chosen.
1そうだね
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