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Aaron Krondelo

Sprite sheets?

What if you need more room for sprites than what's available on the GRP4 page? Can you use and load more sheets in one program?
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Jedidiah Coolboy1257
You could in the Dsi version, but i'm not sure about this one. I was sort of wondering the same thing.
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Oscar PwnageBlock
I'm pretty sure you can. Arcanum Stone, for example, saves every character's sprite sheet (and their home stage) separately, and yet the game can render 2 characters and a stage at the same time. I'm not too sure on how you could do that, but perhaps it involves loading the sheets to other graphics pages and defining the sprites from those instead of GRP4.
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Gale Storm GaleTheStorm
There are two things you can try off of the top of my head: Use Gsave to store Graphic data into an arrays (eats up memory like nobody's business). Then you can load individual arrays as needed. Or, you can do this: SmileBasic offers a total of 6 graphic pages to use. Two of those are not used for anything specific (GRP 2 and 3). You can load your sprites into these pages, then use GSAVE and
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Gale Storm GaleTheStorm
GLOAD to replace data on GRP 4 (the sprite page) It's a little complicated to explain, and I did not do a good job at explaining at all, so if you need me to clarify, let me know.
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Gale Storm GaleTheStorm
For the second method, I use Slot 1 to load and execute arrays. This will cause the memory to be released after it's finished.
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Aaron Krondelo
Dang, I didn't realize it was that complicated. Yeah I was hoping there was just a GRP2, 3 and 4 that I could edit. I think I understand I'll have to try first. Thanks everyone!
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