SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/3/5 2:50Yeah professional quality game right here. Now if only coding wasn't so hard!1そうだね プレイ済み2017/11/04 03:50:11に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/3/4 5:59Llemme guess you changed the code so you would start on the last level?0そうだね プレイ済み2017/11/04 03:50:29に取得
SmileBASIC コミュニティ返信[2]親投稿Aaron Krondelo2016/3/1 7:22Well I figured out an easy way to do a gradient with GLINE. Wonder if its as effective? looks pretty nice, here ya go.1そうだね プレイ済み2017/11/04 04:53:13に取得
SmileBASIC コミュニティ返信[4]親投稿Aaron Krondelo2016/3/1 6:22You may want to start with something easier. Like just make the ball move, actual physics have proven difficult for me.1そうだね プレイ済み2017/11/04 04:53:26に取得
SmileBASIC コミュニティ返信[3]親投稿Aaron Krondelo2016/2/28 15:49Uh. I knew that! xD.1そうだね プレイ済み2017/11/04 03:52:23に取得
SmileBASIC コミュニティ返信[5]親投稿Aaron Krondelo2016/2/28 15:35Ha sorry I haven't tried it myself. Just figured thats what you were looking for. Try tinkering1そうだね プレイ済み2017/11/04 03:52:33に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/2/28 8:41Wow that looks cool! Possibly you could make it rotate, i know that would be hard.1そうだね プレイ済み2017/11/04 03:52:23に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/1/30 3:17I got flying side kicks for days bro! ;)0そうだね プレイ済み2017/11/04 03:59:37に取得
SmileBASIC コミュニティ返信[6]親投稿Aaron Krondelo2016/1/28 11:23@LOOP:B=button(3):If B AND #A THEN GOTO @CODETODO:VSYNC 1:GOTO @LOOP0そうだね プレイ済み2017/11/04 04:00:02に取得
SmileBASIC コミュニティ返信[4]親投稿Aaron Krondelo2016/1/27 16:05Yes,the code runs sequentially, and very fast. It can't detect your button input unless it has time/loop, or is waiting for it. Easiest way is to infinitely loop, then exit loop when button is pushed.0そうだね プレイ済み2017/11/04 04:00:02に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/1/27 16:01Have fun! And go through the manual and copy the code, especially the one that calculates the radius of a circle.0そうだね プレイ済み2017/11/04 03:59:59に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/1/27 15:59Niice. My tip, make sure things are clearly labeled. I got a bit lost a few times in my own program (embarassing lol) over 3000 lines.0そうだね プレイ済み2017/11/04 03:59:58に取得
SmileBASIC コミュニティ返信[2]親投稿Aaron Krondelo2016/1/25 15:59Cool idea! I would be impressed if you could make it where the car drifts like in some top-down arcade games.1そうだね プレイ済み2017/11/04 04:00:26に取得
SmileBASIC コミュニティプレイ日記Aaron Krondelo2016/01/22 13:17:49Pumpkin! It has a nice animated candle glow too ;)5そうだね 0返信プレイ済み2017/11/04 04:01:12に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/1/22 7:23Suspend the game when you want a screenshot, then hit miiverse.0そうだね プレイ済み2017/11/04 04:55:11に取得
SmileBASIC コミュニティ返信[1]親投稿Aaron Krondelo2016/1/21 17:29awesome, but yea it looks hollow. illusion1そうだね プレイ済み2017/11/04 04:01:24に取得