Keep the scope relatively small or you likely won't finish it. Looking forward to it!
0そうだね プレイ済み
Umm , glad you got it! It's the best. Already have 100+ hours!
1そうだね プレイ済み
You know a pic is just going to show the same exact code yeah?
1そうだね プレイ済み
Okay well if you say so, thats good man I wish you the best and a speedy recovery.
1そうだね プレイ済み
Don't be stupid or selfish dude! Thing can be better...
2そうだね プレイ済み
Sorry I haven't tried myself so I really don't know. I want to try it though.
1そうだね プレイ済み
You should google basic (not the language) encryption. It gets pretty complicated. You can try the shift method. B=A, C=B, D=C. each character is just shifted one to the right.
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Hello sprite artist! This is pretty good.
0そうだね プレイ済み
Yeah what Oscar said. Don't worry though if you want it I'm sure it will be back. Theyre working on a WII U version anyway.
1そうだね プレイ済み
Yep, that's Lambda. HL! You should know dude!
1そうだね プレイ済み
Yep, NP. Alternatively, you can replace thd LOCATE X,Y command with whatever you're testing for.
0そうだね プレイ済み
Ugh dude..
@debug
CLS
? "x:";x
? "y:";y
B=BUTTON(2)
IF B AND #RIGHT THEN X=X+1
IF B AND #LEFT THEN X=X-1
IF B AND #UP THEN Y=Y-1
IF B AND #DOWN THEN Y=Y+1
LOCATE X,Y
? "0"
VSYNC
GOTO @debug
0そうだね プレイ済み
I think the easiest was is to use a debugging loop, just print the coords on the screen and give yourself a way to move them in real tim3.
0そうだね プレイ済み
When I was younger my friend has an Atari used to be his dads. Theh had so many games they actually had duplicates of many. Funny, I probably played most of it's library in 2 weeks.
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It's just you dude. Besides how does your screenshot show any kind of glitch?
1そうだね プレイ済み
Oops sorry thats better. First bar graph! Kinda useful if you're a visual person like me!
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