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PChicken NerdChicken
if you could elaborate on what game maker is, it would help a bunch.
0そうだね
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PChicken NerdChicken
Hmm... I think your circle pad needs to be calibrated.
0そうだね
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PChicken NerdChicken
california lol
0そうだね
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PChicken NerdChicken
you can turn off the grid, you know.
0そうだね
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PChicken NerdChicken
lol you can't ask for keys just yet.
0そうだね
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PChicken NerdChicken
i suspect for your background text color you put black, but it should really be transparent.
0そうだね
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PChicken NerdChicken
IF SY>0.1 THEN UP=1 IF SY<0.1 THEN DOWN=1 IF B AND #UP THEN UP=1 IF B AND #DOWN THEN DOWN=1 IF B AND #RIGHT THEN RIGHT=1 IF B AND #LEFT THEN LEFT=1 INC X,(RIGHT-LEFT) INC Y,(UP-DOWN) VSYNC WEND has stick and dpad support.
1そうだね
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PChicken NerdChicken
It moves the sprite around with the dpad. Put @'s before the GLOOP's, replace the underscore with a space, and change the periods to commas to fix it. ...though you should not use labels for looping. Better code is: ACLS SPSET 0,256,208 X=0:Y=0 WHILE TRUE SPOFS 0,X,Y,-10 B=BUTTON() STICK OUT SX,SY:SY=-SY UP=0:DOWN=0:LEFT=0:RIGHT=0 IF SX>0.1 THEN RIGHT=1 IF SX<0.1 THEN LEFT=1
1そうだね
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PChicken NerdChicken
Happy Snookday
0そうだね
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PChicken NerdChicken
use SPOFS management number OUT X,Y to get the sprite's position. use SPOFS management number, x, y to move the sprite. use STICK OUT SX,SY to get the circle pad's location. SY is inverted, however. use those both in a loop to check what the stick's location is, check where the sprite is, then move the sprite by the stick's movements and the location.
0そうだね
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PChicken NerdChicken
you're making the sprite smaller, in fact you're setting it to three-quarters of its original size. use a number larger than 1 to enlarge your sprite.
0そうだね
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PChicken NerdChicken
oops, Cave Island was made by PUWATTO-X and translated by LohadL.
2そうだね
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PChicken NerdChicken
GAME KEYS: Simeon - R2NNV3AJ - 3D Parkour Pro PetitPocky - C2NVX3QJ - PetitWorld 2 LohadL - Q3KP33Q3 - Cave Island PChicken - 1CE34A3K4 - (Paper) Airplane Simulator calc84 - QK4N3PZF - Spooky Maze raimondz - VENXE33J - Friendly Pellet Rain (Undertale battle) LohadL and neko800 - NS3NN3CJ - nRogue (Dungeon crawler) 12Me21 - 52ECEKV or DWEDEQV - Special Halloween Demo (2D Minecraft-like thing)
1そうだね
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PChicken NerdChicken
use petitmodem! it uses audio to transfer data between devices
2そうだね
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PChicken NerdChicken
Stock Paper Scissors!
1そうだね
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PChicken NerdChicken
what kind of animation?
1そうだね
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PChicken NerdChicken
but you can view and edit gamefiles on the computer if you have imported one in using petitmodem.
1そうだね
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PChicken NerdChicken
No.
1そうだね
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PChicken NerdChicken
Instead of saving with a command, hold one of your trigger buttons and hit save.
1そうだね
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PChicken NerdChicken
No, there are 4 slots, 0-3. On the bottom screen you can see which one you have selected.
1そうだね
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