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PChicken NerdChicken
(Paper) Airplane Simulator! Almost playable, just need to finish gameplay.
1そうだね
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PChicken NerdChicken
it is tem to post again...
1そうだね
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PChicken NerdChicken
chickens in the game? plzzzz
3そうだね
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PChicken NerdChicken
empty line.
0そうだね
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PChicken NerdChicken
acls spset 0,1 sphome 0,8,8 spscale 0,3,3 spcolor 0,rgb(255,255,0) gpaint 0,0,rgb(100,100,100) repeat stick out sx,sy spofs 0,sx*5+200,sy*5+120 vsync until button()==#X beep 24 move the circlepad to move the sprite around, and press x to close the program. those are pretty much all the sprite commands you need to make something good. if you need any more, use the blue ? button on an
0そうだね
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PChicken NerdChicken
Or, to make the code setting the flowers somewhere easier, you could use sphome <id>, 32, 24 to make the center the origin of the sprite. (you would only have to do spofs <id>, 200,120 ) Also, use spcolor <id>, rgb(255, 255, 255) because the sprite will have nasty black boxes on the edges if you don't use spcolor.
0そうだね
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PChicken NerdChicken
also, heh. I just realized that this was in 2015
1そうだね
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PChicken NerdChicken
hook up the sprite movments to some vars and put those in the bgofs.
0そうだね
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PChicken NerdChicken
*doesn't move the background left
0そうだね
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PChicken NerdChicken
use bgofs to move the background. your sprite can stay in the middle of the screen (which is easiest) or add a little bit of code to let him move a bit in the middle of the screen (he walks right, but it doesn't move the background right until he reaches a certain point on the screen).
0そうだね
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PChicken NerdChicken
bgofs
0そうだね
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PChicken NerdChicken
quote, check smilebasicsource, random terrain generator.
0そうだね
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PChicken NerdChicken
OHHH YEA MR KRABS
1そうだね
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PChicken NerdChicken
yes, but we could make a doom-like game with characters almost like the original
2そうだね
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PChicken NerdChicken
vsync is used for slowing down things evenly...
0そうだね
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PChicken NerdChicken
no, vsync will not help the speed...
0そうだね
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PChicken NerdChicken
4RK3J4B3
0そうだね
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PChicken NerdChicken
even if they don't want your game to have their characters, all that happens is that your game gets taken down. then you can just remake it w/o proprietary characters.
0そうだね
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PChicken NerdChicken
Yes, you can make cutscenes.
0そうだね
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PChicken NerdChicken
Imagine that you are the creator of that game. Would you want someone taking your characters w/o your permission? You should be okay with that, as long as they give you visible credit. Would you want someone taking your full game, making a reskinned port of it on 3DS, and then not giving you any credit for it? You shouldn't be fully okay with that, but it's up to the creator to decide.
0そうだね
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