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Darkcon SGMXZYDarkcon354
as you can see i use some as a global variable so made this test for SB not sure if i can write to a slot from slot 0 tho. im uploading 4 image for all slots to use the the module i made
1そうだね
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Darkcon SGMXZYDarkcon354
So on PTC I was able to use variables from previous program I ran as long I did not use CLEAR command before prg loading ect. here my flow of what i mean dt_runme main start clear all set up new arrays links to dt00_lib load all music in memory links to dt00_ani runs logo animation and story with sprites link to dt01_dat main game engine and so on you get the idea.
3そうだね
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Darkcon SGMXZYDarkcon354
you could add a color check for ball color, when the ball change it color so it dont match the board you are on. that be helpful my eye are not that great these days, add more levels what can i say it a good fun game you made, other then that it a good game you made and everything seem to work with your code and fast no hesitation of gameplay and user-friendly!
1そうだね
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Darkcon SGMXZYDarkcon354
Nicely done, Work like the real game. You know the one from early 80's made out of wood and a metal ball. Ok now I feel old! :) Really you did a very good job and kept it simple.
1そうだね
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Darkcon SGMXZYDarkcon354
explain please step by step, then if that is the case, find a way to do same effect to work around the glitch, that why and how we humans keep learning, :)
1そうだね
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Darkcon SGMXZYDarkcon354
glad to inspire a idea for your game i use teleport for my DT-ATOAMATLK game as traps or no doors to access areas out of reach by normal means, rpg game type stuff.
0そうだね
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Darkcon SGMXZYDarkcon354
so how do i get by the to go deeper in the cavern may be a bug in your code or maybe im over looking something like a teleport, nice old time rouge game haven't play a game like this for a long time. your doing a good job on it and it fun even tho it not complete!
3そうだね
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Darkcon SGMXZYDarkcon354
ill keep that in mind good tips
0そうだね
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Darkcon SGMXZYDarkcon354
now for smilebasic im using smile tools, red glass, gimp2, pmodem128, openoffice, my 3ds, paintnet, and others tools. but red glass seems to be best to work sprites for transparent mask. I had to change a var value to increase the zoom of image then it default, to work and make pixel art.
0そうだね
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Darkcon SGMXZYDarkcon354
well from what I learned so far patience, good tools to work with remember this art was done with PTC using , gimp2, openoffice, grpshp2p, some of the tools I used to make my art for my game at the time!
0そうだね
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Darkcon SGMXZYDarkcon354
this image is on a test i was doing for my animated book during loading session read data just for fun
6そうだね
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Darkcon SGMXZYDarkcon354
image DTA0005.GRP just some of the monsters in thats in the game.
10そうだね
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Darkcon SGMXZYDarkcon354
image DTA0005.GRP
3そうだね
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Darkcon SGMXZYDarkcon354
image DTA0004.GRP
4そうだね
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Darkcon SGMXZYDarkcon354
image DTA0003.GRP
3そうだね
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Darkcon SGMXZYDarkcon354
image DTA0002.GRP
3そうだね
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Darkcon SGMXZYDarkcon354
image DTA0001.GRP
4そうだね
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Darkcon SGMXZYDarkcon354
ok here is some art to the game im working on and porting it over to smile basic and finshing the game with smile basic enjoy the hard work going into this game for other to enjoy and learn from when it done I hope! image DTA0000.GRP
5そうだね
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Darkcon SGMXZYDarkcon354
really impressed with smile basic so far on what can be done dont get me wrong i still like ptc tho, but what i have seen done with smile basic great like the arc game and magic story two my favorites and petidead i like sorry hack it for just me more life and bullets and more time yes ok i cheated lol!
0そうだね
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Darkcon SGMXZYDarkcon354
Thank's I been working on the game 4 2yrs with ptc but the qr are to much like almost 300 of them runs good and smooth on ptc, but I think it be better on smile basic just got to get use to how it works with new way of doing code with new command functions, already use to how to load grp to an array now got my book animated, and other thing are done right now it all test module to work problem out
0そうだね
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