first key show how to slide text on touchscreen, It somewhat based off a tutorial for ptc by randomouse98 i think, dont quote me on that, 2nd key uses Var() command from slot0 to read a variable get in slot3
i got a lot of credit to give out when my game is done.
that way when i update the game to a new version say
DT-ATOAMATLK_v1 and old ended with _v0 and they downloaded _1 it download as a new project so then they can copy the save file from _v0 too _v1 and after copy save file they can delete _v0 project and resume the game with project _1.
on this note I was thinking about that too so I was thinking of a standard to go by for the game i'm working on... on is to comeup with variable names that will not change when they save in the game for inventory, stat, heath,ect
I look at life this way! So here is the grand question.
Are we a stupid man or are we a dumb man? Now you say why you ask that? Why is because a stupid man will learn from their mistakes a dumb man never will even to there death...words of wisdom for you little ones....so please don't deceive yourself and others...
Interesting idea, I'll keep it in mind as overhaul the main game engine for DT-ATOAMATLK
anyway here two keys i uploaded till 01/09/16 the 1st. is a module i made for sliding text. 2nd. is on how to use VAR() to read a variable from different program slot have not figured out how to write to variable to a slot yet from slot0.
To keep a open mind so I don't create my game for just me, So i'll like your input plz. So what do you like about a RPG you may have played in the past and what you wished was in that RPG?
I figure I'll upload the test module instead of you typing it in added little stuff for fun nothing grand. just run the one that say runme on it it will stop and end itself when done have fun with it! Note it will be hosted
01/01/16 - 01/09/16 after that you will have to type in yourself.