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Darkcon SGMXZYDarkcon354
アメリカ
誕生日非公開
ゲームの腕前上級者
利用したゲーム機ニンテンドー3DS
フレンド-/100
フォロー-
フォロワー-
投稿数70
そうだね数1
取得日時

Working on rpg game DarkTimes:A tale of a mage and the lost kittens. SmileBasicCodename(DT-ATOAMATLK) ProjectTimeline(2014-20??)

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Darkcon SGMXZYDarkcon354
Well (Version SB_0.01 DT-ATOAMATLK game engine is coming along ok now, Something are working now! Somethings still not coded yet or completed. So far I'm impress with how its looking, Major improvements to game from the PTC days. Is a pain to work with SBTOOL Draw app though, but at least we have third party SB drawing apps made by others. Still alot of work todo...
4そうだね
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Darkcon SGMXZYDarkcon354
Ok testing ATOAMATLK walls with my map viewer for building my walls. I still need to work on the seams to be seamless. but now they have texture to them.
5そうだね
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Darkcon SGMXZYDarkcon354
just before I crash and burn, getting way to insane afraid of over steering now!
3そうだね
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ネタバレ
Darkcon SGMXZYDarkcon354
This is a RPG about a mage that lost his kittens... So what's so special about the kittens? Stay tune to play the game to find out! And as a treat, There is a music track that you can use in your game at the bottom, enjoy! And please put him in your credits of your game... FILE: DT-TEASER_F18 KEY: VK4K3DLS
4そうだね
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Darkcon SGMXZYDarkcon354

Thinking outside the box

thinking of a way too update DT-ATOAMATLK game in the future with out releasing full version of game all over again if I make a update patch or add new content to game and keep game save compatibility...any idea on this matter, thinking about it now to try to keep folder size down, ect.
0そうだね
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Darkcon SGMXZYDarkcon354
images below to help hank hill
1そうだね
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Darkcon SGMXZYDarkcon354
for hank hill to help
1そうだね
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Darkcon SGMXZYDarkcon354
for hank hill
1そうだね
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Darkcon SGMXZYDarkcon354
for hank hill
1そうだね
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Darkcon SGMXZYDarkcon354
for hank hill
1そうだね
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Darkcon SGMXZYDarkcon354
For Hank Hill
1そうだね
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Darkcon SGMXZYDarkcon354
For Hank Hill
1そうだね
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Darkcon SGMXZYDarkcon354
for Hank Hill to help , sorry no spoiler here, LOL ;P
1そうだね
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Darkcon SGMXZYDarkcon354
Old N3DS starting to slow down bad now... don't think it going to finish the task at hand writing to text$ from a striing that add to it from rnd(10) every cycle of for loop to max 999999...it going to break or crash....lol. it may not time shall tell!
0そうだね
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Darkcon SGMXZYDarkcon354
has anyone got PetitMovieCreator to load a filename_0000.bmp other then say... [ system.exception: cannot find file at petitmoviecreator.form1.buttonopenbmp_click(object sender, eventargs e) ] ???
0そうだね
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Darkcon SGMXZYDarkcon354
has anyone had problem using petit movie creator on win10?
2そうだね
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Darkcon SGMXZYDarkcon354
ok found minor bug. so made overlay for bg layer 1 to cover over lap of video playing on left of screen for so reason, thinking to make tree look like wind blowing at it and make butterflys move around in next test. 4th test is to move the play screen as it does all, hope it works right first time as I planed it too, but it probably won't the first time! should be able to move freely, sprite base.
1そうだね
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Darkcon SGMXZYDarkcon354
Ok figured how rei made it work so i made this intro screen for my logo at startup after installing game files for DT-ATOAMATLK... Did do full screen but want to know limit on slowdown for OLD 3DS added defs links for short movies in the game to reduce size of game and to take advantage because smilebasic dont have the gcopy glitch that ptc had...
1そうだね
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Darkcon SGMXZYDarkcon354
Is there a way to comment out multi lines of code with out comment out each line manually?
2そうだね
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Darkcon SGMXZYDarkcon354
ok so rebuilding Darktimes: A Tale of a mage and the lost kittens game engine. under PTCv0.10, SBv0.02 stoped work on ptc to focus on the sb version. just to much jumping around with the little time i get for my hobby. I figured to get the coding done 1st, then finish converting the art over to SB and resize and redo some of the art, ect lot to do...
1そうだね
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