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SıмΞоп SimeonW
( ^U^)_b The game needed some sort of humor, lol
0そうだね
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SıмΞоп SimeonW
I recommend you hop over to SmileBASIC, it's newer, faster, simpler, and the audience for your game will be much larger.
0そうだね
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SıмΞоп SimeonW
Portal!! My favorite game Are you looking for 3D or 2D? Porting it would me nearly impossible I might be able to try recreating it
1そうだね
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SıмΞоп SimeonW
You know what's funny though is, if you were to never see the code, and expect to be talking to a human on the other side, you wouldn't be impolite to test the system and it would actually perform quite well with a regular conversation... until you realize they just asked the exact same thing you did
1そうだね
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SıмΞоп SimeonW
Cool!
0そうだね
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SıмΞоп SimeonW
Very nice code!
0そうだね
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SıмΞоп SimeonW
Dang that makes a perfect profile pic
2そうだね
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SıмΞоп SimeonW
Cons: Initializing a variable inside a branch statement (IF...THEN) gives strange behavior to future variable initialization, more typing/planning Pros: Allows cleaner code, catch bugs immediately upon pressing start, you organize your variables better, it replicates a serious programming language, it gets you into a good habit, in the long run it allows you to make huge projects much easier.
2そうだね
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SıмΞоп SimeonW
You should apply this to a floor equation So like, the floor equation could be Y=100+SIN(X/60+1) Then the angle of the floor would be -1 divided by the derivative of the equation In this case ANGLE=-60/COS(X/60+1)
1そうだね
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SıмΞоп SimeonW
¯\_(ツ)_/¯
0そうだね
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SıмΞоп SimeonW
Oh he must have used GPSET instead of GCIRCLE
0そうだね
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SıмΞоп SimeonW
Those are all artifacts which gets extremely annoying when trying to draw a filled circle Nathaniel why doesn't yours have artifacts? How'd you do that?
0そうだね
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SıмΞоп SimeonW
Its what you get when you set the color of each pixel to X*Y MOD 255 Try offsetting x and y so that the design is centered in the middle of the screen. You are only drawing the botttom-right quarter of the design
0そうだね
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SıмΞоп SimeonW
If you want more I'll gladly transfer them over, it's pretty easy for me because I have everything set up
0そうだね
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SıмΞоп SimeonW
AI codes? depends on what kind
0そうだね
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SıмΞоп SimeonW
Oh I mixed that around DISPLAY 0:SPPAGE 4 DISPLAY 1:SPPAGE 5 top screen: page 4 bottom screen: page 5 Then you would do this 'SPSET ID,X,Y,X2,Y2 SPSET 42,0,0,32,32 'create new sprite SPHOME 42,16,16 'center origin SPOFS 42,200,120 'move to center of screen
0そうだね
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SıмΞоп SimeonW
To be honest, I never bothered learning the BG commands they seem useless and extremely limited So I can't help you there, sorry
0そうだね
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SıмΞоп SimeonW
Mhm Each graphics page is 512x512 pixels The editor hides pages 2 and 3 for some reason In the game, the top screen can use sprites from a graphics page of your choice, and the bottom page can have its own as well That may be hard to comprehend, but its kindof a limitation DISPLAY 0:SPPAGE 4 DISPLAY 1:SPPAGE 5 will set the top screen to page 5 sprites and the bottom screen to page 4 sprites
0そうだね
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SıмΞоп SimeonW
G0=Top screen during game G1=Bottom screen during game G2=Use for anything G3=Use for anything G4=Sprites (Use for anything) G5=BG Sprites (Use for anything)
0そうだね
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SıмΞоп SimeonW
Actually, this DLC is some of the most impressive DLC I've ever seen It contains features that developers can add to there games which will speed things up over 50x faster, specifically handling arrays But yeah, it is totally worth its price, it contains so many extra little things for building games
1そうだね
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