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SıмΞоп SimeonW
Hey that's a nice tutorial! Kudos to J.P
1そうだね
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SıмΞоп SimeonW
^
2そうだね
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SıмΞоп SimeonW
You know what a string is, right? The string: "Hello World!" is literally just an array containing 12 letters So you could even type: VAR myString="Hello World!" Typing myString[6] gets the 7th letter, which is "W"
2そうだね
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SıмΞоп SimeonW
Imagine a long list of boxes Each box contains one number inside But all the boxes are hooked together like a train It's just a way to store a bunch of numbers together, they're extremely extremely useful If you want 5 items You initialize it with DIM myArrayOfNumbers[5] To set the last item in the array to 3.14, type myArrayOfNumbers[4]=3.14 You subtract one from your index, the 5th item is 4
4そうだね
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SıмΞоп SimeonW
これは本当に楽しいよ!
0そうだね
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SıмΞоп SimeonW
これは非常に印象的なプログラミングです! グラフィックスは非常によく見える
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SıмΞоп SimeonW
.
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SıмΞоп SimeonW
It's so fantastic
0そうだね
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SıмΞоп SimeonW
Wow!!
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SıмΞоп SimeonW
Kids just play it on a computer It's not like a 3DS version would be anywhere as good as the original
2そうだね
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SıмΞоп SimeonW
Oh
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SıмΞоп SimeonW
Doing those swaps, however, does have rules, and I think the computation may get out of hand I don't have very much experience with sudoku generation, but I know its one of those gray areas in Computer Science, it has to do with the famous P vs. NP problem.
0そうだね
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SıмΞоп SimeonW
And*
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SıмΞоп SimeonW
A really clever approach is to have a single, pre-generated sudoku, shuffle each row, then shuffle each column, then shuffle every 3x3 box And then mask each number with a shuffled different number (replace all 5s with 9s, ...) Any its as if you just generated a new one, but its much faster
1そうだね
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SıмΞоп SimeonW
This is wonderful, I wanna see the code
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SıмΞоп SimeonW
Very impressive abstraction and encapsulation skills!
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SıмΞоп SimeonW
Looks fun
0そうだね
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SıмΞоп SimeonW
You both are blowing my mind You should consider recreating the famous, free software "Mandelbulb" the 3D fractal renderer
2そうだね
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SıмΞоп SimeonW
Wow!
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SıмΞоп SimeonW
Fantastic! I call playing it when you're done
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