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SıмΞоп SimeonW
I agree, although I wish the developer abandoned that 8 bit style, mainly that retro music
0そうだね
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SıмΞоп SimeonW
You should see this Its sorta unrelated but its how C works, behind the scenes LAVQH3RJ see the source code first Learn to read reverse polish notation and you'll find expressions a lot easier to understand and create
0そうだね
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SıмΞоп SimeonW
Aw lucky! The earlier you start programming, the better you'll be at it in the future I started at 15, your 13, you gonna be a pro
1そうだね
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SıмΞоп SimeonW
Huh ok, that seems like a nice little project to work on, and ye dont even need to get into the complex math and whatnot because of the 3D engines that are already built around smilebasic. I'll look into it
0そうだね
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SıмΞоп SimeonW
Shaping it would be tough too, you would need to find all points that are within the 3D range of your tap position, and move then away from the camera, but then we have the issue of area, since you'd be able to smash the clay into a smaller shape If you were thinking like clay modeling then it would be tough
0そうだね
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SıмΞоп SimeonW
Phew that would be tough to make, here's my thought process on it For a clay like structure, the issue is just drawing it out First you would need to calculate the convex hull (the outer points) then tessellate the points into triangles Any triangle that is inside out (the back side of the object) will be removed from the array Sorting by z-position may or may not be needed Then coloring... x[
0そうだね
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SıмΞоп SimeonW
Pythons slow x/
1そうだね
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SıмΞоп SimeonW
Answer 1: Advice: Replace: LOCATE 5,7 PRINT "HELLO WORLD!" with GPUTCHR 5*8,7*8,"HELLO WORLD!" It is literally the exact same graphics wise, but it draws it on a graphics page with z being 513 So make a Sprite with offset anything lower than 513 and it will show up above the text
0そうだね
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SıмΞоп SimeonW
Takes a while to learn, but once you do you can program nearly anything on any language There's 2 types of people, the ones that know how program, and the ones don't I had petit computer for about a year before I started kinda understanding it
3そうだね
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SıмΞоп SimeonW
last xd
1そうだね
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SıмΞоп SimeonW
Here use this key instead: [ 5EVE3VKV ] I unobfuscated the strings and stuff so that its readable in the source code That would be amazing if you could make a japanese version!!
0そうだね
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SıмΞоп SimeonW
you'd have to build your own :/
1そうだね
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SıмΞоп SimeonW
Whoops here's the size one SPANIM I,"S", -50,5,5 , -50,1,1
0そうだね
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SıмΞоп SimeonW
Here how I like to do it You can add as many animation points as you want the end of each line Animate position: SPANIM I,"XY", -50,300,240 , -50,0,0 Animate color: SPANIM I,"C", -50,#RED , -50,#BLUE Animate size SPANIM I,"XY", -50,300,240 , -50,0,0 Where I is the sprite number and the -50s are the time it will take Do time interval 1 to immediately set the Sprite
1そうだね
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SıмΞоп SimeonW
Lol After seeing that title screen i'm hooked
2そうだね
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SıмΞоп SimeonW
^ True dat
1そうだね
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SıмΞоп SimeonW
I gave you credit "Music by Yusan" Thanks for the song! Its fantastic!
1そうだね
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SıмΞоп SimeonW
Key [LANNY3L4] What do you think?
0そうだね
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SıмΞоп SimeonW
Its actually suprisingly fast for Basic programming I've made some really powerful programs that dont lag one bit But its a bit bad at 3D rendering, performance i mean Theres a few 3d engines out there that try to fix the lag, but it will never be able to run a non laggy minecraft without the view distance being 5 blocks
1そうだね
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SıмΞоп SimeonW
X will increase iterations (more depth) Y will decrease iterations (faster speed) The plus pad will a adjust the coloring effects Touching the screen will change the pattern (experiment with it) A to zoom B to zoom out D-Pad to move around L and R to render the top screen
1そうだね
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