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Oscar PwnageBlock
Here are step-by-step instructions: 1. Go to the graphics editor in the SmileTool. 2. Press Y to bring up a dialog to load default graphics sheets. 3. Press Y again to load the default font. 4. Edit the font to your liking. 5. Save the graphics (with the SAVE button) with any name you want. 6. Load it with the LOAD command using the name you gave it earlier.
2そうだね
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Oscar PwnageBlock
Just a hotfix, I would imagine.
0そうだね
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Oscar PwnageBlock
Remember to keep the violence toned down so that you can safely upload it.
1そうだね
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Oscar PwnageBlock
It declares a variable or array. It's necessary to declare variables only when using OPTION STRICT, although always declaring variables is a good programming practice.
2そうだね
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Oscar PwnageBlock
This thread derailed all of a sudden.
0そうだね
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Oscar PwnageBlock
To load and play an MML song you can simply specify the MML string in the BGMPLAY command like this... BGMPLAY "CDEFGAB<C" Another way to play MML is by using BGMSET to assign a tune number to an MML string, then specifying the track number in BGMPLAY, like this... BGMSET 128,"CDEFGAB<C" BGMPLAY 128 Yet another way involves using labels and the DATA command, although it's more advanced.
1そうだね
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Oscar PwnageBlock
MML is the standard for music in SmileBASIC. The game gives you a basic tutorial and reference on MML by typing "MML" in EDIT mode and pressing the help button. Creating MML manually (using strings) is a hassle to most people, which is why there are MML trackers. I suggest using LitterBox (you can find it in the posts for this community).
0そうだね
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Oscar PwnageBlock
Here's a tip: LOCATE only works in the console screen. In your case you might want to look up GPUTCHR which works on the graphics screen and doesn't limit text placement to the small grid the console screen has.
1そうだね
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Oscar PwnageBlock
Admins are just doing their job... Good work on the game, though.
1そうだね
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Oscar PwnageBlock
Old BASIC has little to nothing to do with SmileBASIC. Definitely look through the official manual instead. Most of the experience you'll get will be from experimenting with the program and trial and error.
2そうだね
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Oscar PwnageBlock
Nope. But I wish people would do something else than just carbon-copying stuff that already exists.
0そうだね
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Oscar PwnageBlock
You should stop contributing to copyright infringement and work on something original. It's a serious issue in this community.
0そうだね
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Oscar PwnageBlock
Not a new character as much as a re-skin of Klaus.
0そうだね
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Oscar PwnageBlock
It's awesome to see that you're still updating this program! I'd love to be able to select note length by dragging the stylus when initially placing down a note, similarly to NCF MUSEQ. Maybe consider it as a future feature?
2そうだね
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Oscar PwnageBlock
The GPUTCHR command works on the graphics screen, which size is the entire active screen in pixels (400 width and 240 height if using the top screen). The basic parameters for GPUTCHR are the coordinates of where to draw the string and the string itself, so you'd want your GPUTCHR command to look like this... GPUTCHR X,Y,"->" You can clear the graphics screen with the GCLS command.
0そうだね
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Oscar PwnageBlock
Secondly, the LOCATE command only works to relocate the cursor position on the console screen. The console screen is usually only 50 characters wide and 30 characters tall, which is way less than the numbers usually returned by the TOUCH command. In this case you would either want to use the MOD operator (not recommended for beginners) or the GPUTCHR command.
0そうだね
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Oscar PwnageBlock
First of all, the TOUCH command gets the touch information in the order of STTM (Time the touch screen has been continuously touched), TX and TY (The coordinates of the touch itself). So you'd want your TOUCH command to look like TOUCH ST,X,Y.
0そうだね
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Oscar PwnageBlock
The epitome of originality.
0そうだね
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Oscar PwnageBlock
Namco never gave any permission, to American users, anyways. In Japan you'd still need to buy a licence to use the assets, and you wouldn't be able to recreate the games they come from.
2そうだね
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Oscar PwnageBlock
It was not really a fan game as much as it was a recreation of the original. Hylian got a C&D for that reason.
0そうだね
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