Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
137 38 39 40 41 42 43 44 45 46 47 48
次のページ(過去)
返信[4]
親投稿
Oscar PwnageBlock
F O R C E D O M E M E S R E C M E E D S
0そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
I think there's actually a fade command. You could fade the screen, draw in another graphics page and then unfade to that page.
0そうだね
プレイ済み
返信[4]
親投稿
Oscar PwnageBlock
*facepalm x2*
0そうだね
プレイ済み
プレイ日記
Oscar PwnageBlock
Working with rhythm isn't as easy as I thought...
7そうだね
プレイ済み
返信[3]
親投稿
Oscar PwnageBlock
Thanks for letting us know!
0そうだね
プレイ済み
返信[2]
親投稿
Oscar PwnageBlock
But if the Home button is disabled... How did you post to Miiverse? o.O
3そうだね
プレイ済み
返信[3]
親投稿
Oscar PwnageBlock
That's a really good idea! I was already using MOD for something else, but I didn't think of using it for smoother item movement!
0そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
By the way, this is NOT a game. It's just a little demonstration of a scrollbar. The items are also not selectable. (They're not supposed to be, anyways.) You can touch and hold the arrows to scroll by item. You can touch and hold the back of the scrollbar to scroll by page. And of course, you can also drag the scrollbar itself.
0そうだね
プレイ済み
プレイ日記
Oscar PwnageBlock
Hey there! I made a demo scrollbar program! I was hoping you could give me some feedback or suggestions on the program and its code. Feel free to look around the code. (It's a bit of a mess, though.) Also, make sure to change the variable values at the top of the code! Key: «4DEPDESD»
4そうだね
プレイ済み
返信[7]
親投稿
Oscar PwnageBlock
This is amazing! Very professionally done! I'd say this is eShop quality or better.
2そうだね
プレイ済み
返信[17]
親投稿
Oscar PwnageBlock
You have to start with small steps. Rome wasn't conquered in a day, you know? You have to keep a positive attitude when learning something.
1そうだね
プレイ済み
返信[11]
親投稿
Oscar PwnageBlock
If you want GModSB so badly, why not make it yourself? I think most of us bought SmileBASIC to make our own games anyways.
1そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
Are you sure you're saving and loading them under the same name and the same folder? Remember sprite sheet filenames end in the .GRP extension. Also, if your sprites are completely black you should change the BG color to see if they're there.
0そうだね
プレイ済み
返信[2]
親投稿
Oscar PwnageBlock
I don't remember the exact code off the top of my head, but it should give you a good idea. TOUCH OUT SX,SY,ST IF ST==1 THEN BOUNDS=GETBOUNDS(SX,SY) ENDIF IF ISWITHINBOUNDS(SX,SY) THEN 'DO SOMETHING DEPENDING ON BOUNDS ENDIF
0そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
What do you mean by "it can go to another screen"? Anyways, if you want it so that the first place you touch is the only place that does something you could probably do something like this...
0そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
You can recover your most recently saved program by loading @BACKUP.PRG from whatever folder you were working on.
0そうだね
プレイ済み
返信[1]
親投稿
Oscar PwnageBlock
There are plenty of commands that start with MP that are multiplayer related. I personally don't know how to use them, but you may find help in the manual or help button, or maybe online.
1そうだね
プレイ済み
返信[7]
親投稿
Oscar PwnageBlock
Wow... All I'm gonna say... is that you must have one heck of an imagination to see that.
2そうだね
プレイ済み
返信[2]
親投稿
Oscar PwnageBlock
What is it?
0そうだね
プレイ済み
プレイ日記
Oscar PwnageBlock
I've finished touching up my simulation of Langton's Ant! Some things may be wrong, though. :l Key is in the screenshot.
2そうだね
プレイ済み