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返信[3]
親投稿
Oscar PwnageBlock
Well, can you post any errors you are getting or the code?
0そうだね
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返信[1]
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Oscar PwnageBlock
Gee, it sure looks familiar... https://miiverse.nintendo.net/posts/AYMHAAACAAADV0Z2p17Oxg
1そうだね
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返信[1]
親投稿
Oscar PwnageBlock
First, you are initializing PP as 0 in every iteration of the loop. Fix this by moving PP=0 to before the loop starts. (Before WHILE 1) Second, you are overriding the dynamic cursor positioning with a static cursor positioning when printing the paddle. Fix this by removing the LOCATE 20,25 right before you print the paddle.
0そうだね
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返信[2]
親投稿
Oscar PwnageBlock
@L. I do believe you've been japed, my friend!
1そうだね
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返信[15]
親投稿
Oscar PwnageBlock
@Ed Whoa, really? I wouldn't know since I've never posted anything that wasn't a play journal entry. I guess it helps keep matters organized and prevents spamming discussion posts. Well, not a big deal, really. Play journal entries are much more convenient than discussion posts, anyways.
2そうだね
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返信[23]
親投稿
Oscar PwnageBlock
You really don't seem to know what you're saying. Alex is right. SB has no forced limits for local storage, only for online. Gold has absolutely nothing to do with local storage. If you are really sure that you're SD card has free space, you may need to format it again (in a PC) in case there are corrupt blocks in it.
1そうだね
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返信[13]
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Oscar PwnageBlock
You should start a separate discussion post for software ideas/suggestions. That way you can have one thread dedicated to showcasing software and another to suggest ideas!
1そうだね
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返信[11]
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Oscar PwnageBlock
This is Rally 500. It is one of many very well made and fun games by Hanzo. Pretty much everything made by Hanzo is top quality. He definitely deserves more attention!
2そうだね
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返信[12]
親投稿
Oscar PwnageBlock
You should know better than to upload copyrighted content.
1そうだね
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返信[1]
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Oscar PwnageBlock
I have to say, the game looks pretty impressive as of now. You may want to change Steve to something else to avoid copyright infringement, though.
1そうだね
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返信[8]
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Oscar PwnageBlock
Here's a more recent game. I think it was actually awarded in the last Ogiri contest! If I recall correctly, it's called Kitoone Ninja. Really fun arcade game.
1そうだね
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返信[6]
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Oscar PwnageBlock
Here's a game I downloaded a really long time ago... It's a simple, fast-paced rendition of Whack-a-Mole! Quite fun!
2そうだね
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返信[5]
親投稿
Oscar PwnageBlock
I guess anything else beats SBS, so I might as well.
0そうだね
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返信[1]
親投稿
Oscar PwnageBlock
Hey, that's pretty good!
0そうだね
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返信[8]
親投稿
Oscar PwnageBlock
Well, his username Zee in Miiverse. And you can find his profile here... https://miiverse.nintendo.net/users/Storybookten9
1そうだね
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返信[6]
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Oscar PwnageBlock
Isn't that ZOS? If it is, you should report the bug to Zee. It can be a bit complicated to fix other people's programs, and Zee probably wants to know about any bugs in his programs, anyways.
1そうだね
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返信[2]
親投稿
Oscar PwnageBlock
Aaaand they're taken down.
0そうだね
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返信[4]
親投稿
Oscar PwnageBlock
Yeah, I remember being able to detect START and SELECT in SB if you held it on program start. I didn't find much use for it, but I guess I understand how it'd be useful. I think they removed it not too long after the NA release. Also, I don't really see why Ninty would force them to disable usage for the START button. It just doesn't make too much sense to me. Well, it's not that big of a loss.
1そうだね
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返信[2]
親投稿
Oscar PwnageBlock
What are you on about? Mario Maker is copyrighted. You can't publish something that is copyrighted in SB without getting it taken down. However, there's already a game that's similar, gameplay-wise. People have the untasteful tendency to reskin it to Mario, though, which does nothing but show how much of a blatant copy it is.
2そうだね
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返信[2]
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Oscar PwnageBlock
BGCOLOR is used to apply a tint to a BG layer. What you probably want is BACKCOLOR, which changes the default black background to a specified color.
2そうだね
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