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返信[8]
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MathPRG MathProgrammer
Also, in Oscar's sample, it will make an endless loop that will never end unless you click STOP or press Start/Select. You can replace the 1 with a condition you might want to make terminate the program, such as 'WHILE !BUTTON()==16' which will make the program terminate when you press the A button.
0そうだね
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返信[7]
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MathPRG MathProgrammer
Also you can use IF all in one line, just do 'IF condition THEN commandsToExecute'. Although that's not how it works in higher level languages like C, it at least uses less lines. Multiple-line IF statements are mostly helpful if you've got a ton of commands to execute on one condition.
0そうだね
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返信[6]
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MathPRG MathProgrammer
State wasn't supposed to be capitalized...
0そうだね
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返信[5]
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MathPRG MathProgrammer
Using numbers works too. It can help to shorten your code, however it is easier to remember those constants. They can all be viewed in the HELP menu for the BUTTON() command. For example, 1,2,4, and 8 are UP, DOWN, LEFT, and RIGHT respectively. You can also STATE 'IF BUTTON()==number/constant' instead of using the AND operation. Just some tips to shorten your code ;)
1そうだね
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返信[2]
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MathPRG MathProgrammer
It says 'undefined label'. Are you trying to use a label that doesn't exist yet in the program? Trying to use commands like GOTO, GOSUB, and RESTORE with a label that does not yet exist will result in said error. You could try closing the program in Slot 1 by using the NEW command, which will empty that slot, but I believe it is DIRECT mode only.
0そうだね
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返信[10]
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MathPRG MathProgrammer
@Lukas//Sure, while you won't have anything to face if it's already on your system, it's still not fair to have a redistributed copy of the game with stolen content. It would be better to just pay the $3 to get the real game for mobile/PC than to get involved with the project in the first place.
1そうだね
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返信[50]
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MathPRG MathProgrammer
And downloading the sprites separately still counts...
0そうだね
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返信[49]
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MathPRG MathProgrammer
I'd be careful with where this goes. Including characters like Mario and Luigi would still technically violate copyright, as they are owned by Nintendo. And seeing the drama with FNaFSB already, it wouldn't be fun for the same cycle to start again.
0そうだね
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返信[2]
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MathPRG MathProgrammer
You really shouldn't get involved with this, it is a copy of Scott Cawthon's hard work and is only bound to get taken down soon. It violates the agreement you make when you submit a program to the server, and as such, is due to get rejected.
0そうだね
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返信[3]
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MathPRG MathProgrammer
I dont think youd exactly get banned for posting about this, but under the Miiverse Code of Conduct, your post may be deleted by an administrator if someone complains to them about it infringing upon their copyright of their material. Along with, of course, anything offensive and all that other stuff.
1そうだね
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返信[5]
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MathPRG MathProgrammer
@Alex//Well, while it isnt exactly worthy of sharing with everyone that you deleted it, it is still better not to get involved with things that infringe upon the rights of others. Copyright is there for a reason. People dont just make things so others can steal and distribute it to everyone for free.
2そうだね
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返信[3]
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MathPRG MathProgrammer
Menu I mean. Gosh I'm lagging so bad right now xD
1そうだね
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返信[2]
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MathPRG MathProgrammer
Its a built in sample, I can't remember which one though. The one with the meni where you select all of those commands to see what they do, I think ;)
1そうだね
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返信[4]
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MathPRG MathProgrammer
Oh, I didnt see those replies here before! Looks like you've got 3 answers then, LOL :P
1そうだね
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返信[2]
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MathPRG MathProgrammer
I put a solution in your other post :) As it states, it's a type mismatch error, because you are comparing an integer to a string.
0そうだね
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返信[3]
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MathPRG MathProgrammer
You put an S after the N instead of a $, so it is taking all of those lines beginning there as integer values. You cannot compare a integer to a string, so therefore an error occurs at the first line where that happened. To fix this just change all of the NS's to N$.
1そうだね
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返信[5]
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MathPRG MathProgrammer
Idk why I just said that... I just began watching that series. It's kind of gross too at some parts, and a lot of gore! Not for the faint-hearted. I guess I was just bored :P
1そうだね
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返信[2]
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MathPRG MathProgrammer
Take this into consideration when trying to find a program that may be similar or have stolen content from another.
0そうだね
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返信[1]
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MathProgrammer MathProgrammer
運営者により削除されました。 コメントのID : 3DB-NBL7-EJ9-9E2C-8VD-ZWHG
返信[13]
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MathPRG MathProgrammer
Yeah, porting a game from the Atari still probably wouldn't be allowed. Got to remember copyright, most ports won't exactly be legal unless given permission by the original creators, or of course, the creators themselves port it.
2そうだね
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