After 4 hours, I have finally ported the Large Background Tutorial from Petit Computer 2. You can now have a map size of 1024x1024! It wasn't easy, BGOFS no longer wraps the screen. Here is the public key for the tutorial:
Is there any way to edit my program using a real keyboard? Smile Basic programs aren't saved as plain-text on the SD card.
Interesting web findings:
There's a Japanese chap who's trying to transfer data to and from his PC using audiowaves via mic and headphone ports.
Someone else made an overlay for the touchscreen so there are real buttons for the keyboard, but it's kind of small.
Is there a way to know that the dice starts at 281 from this app? like using spset 0, 281 to get dice 1 instead of just guessing. Hope that makes sense.
im finding that the best way to learn how to use what u need is to open someones code and mod it a bit, but not before u read it.
just switch to DIRECT mode
LOAD "SYS/FILENAME" enter
and go to edit mode to see the code
ez pz
I have a good amount of skill in programming; my skill level being that I can re-create PONG. I want to get this so I can practice programming on the go. Also, are there any in-game tutorials, or is Basic really that simple of a language?
For those of you who have no idea what the sample GAME6TALK does, fret not! I've localized it right here: [74NXS3HJ]. Special thanks to my -tasty- fox friend!
working on sprites for my "Space Dandy: For the B∞bies" rpg.
the battle mechanics and world navigation will be similar to that of the megaman exe series.
got a notebook close by for drafts of sprites and backgrounds and such
i can do all that plus animations real quick
its the coding that imma have sit down and study for months lol
but
forever hopeful
geterdone
Experimenting with a virtual parallax barrier.
It's animated so that you don't notice the black stripes when it's running, but when it's a single frame, you can clearly see them.
Concept stolen from K4KVPRP.
Check out my first weird game: GSi Live- The SEQUEL!
Download key: [YKSKXPKS]
It's the sequel to the first game I ever made on Petit Computer. (Never released it to the public, though) It's a weird trivia game show with a weird host, and features:
-*FIFTEEN*(!!!) Different tricky trivia questions!
-Fast paced actions!
-A prize worth money!
-And so much etc. it's hard to over exaggerate it all!
New SmileBASIC Shortcuts! Now has bugfixes and quicklaunch! To use quicklaunch during your coding, make sure this app is assigned to the SMILE button, hold down L or R, and press the SMILE button. Key is in the picture.
This is my first test. I successfully changed the guessing game. Instead of guessing a number between 0 - 99, It's now 0 - 99999. I didn't have to change much, but it did help me understand some things better like Print, If then, goto.
Hmm, well, I managed to import the code from Revenge of the Crazy Baby via PetitModem, but I'm having a lot more trouble getting it to run than I thought I would! I just keep running it, trying to fix every error that pops up. I didn't think there were as many changes to the code as there are, though! Whether I ever get it working or not, however, it could at serve as a good way for me to...
Updated version of PTC Maze with more features.
Always aiming to take more space on the screen and to show a maze-solved counter, but I really don't know how to do that :/
Don't bite off more than you can chew. Do small, simple projects that you can finish. So forget about pokemon, minecraft, etc...at least for now and work on guess the number and other text games to get started. Feel free to leave your own tips.
Does anyone know if there is a list of what is new in this version? (Such as commands, mostly.) I think I have been all over their website.
I bought the app last night. It does look like quite the improvement, even at my beginner level. I love the 3D implementation and the music on the main screen.