Sprite limit question
This is my first test-sprites I'll be using. Also, is there limit on how many sprites I can uses, like only on 4 layers, or I can [literally] put millions of unique sprites in one game using different files auto-load and other-files?
I know I'm annoying everyone, but I'm literally trying my best to understand as the guides for programming is limited compare to other countries, and I do not want to go back to time where I didn't appreciate programming at all. So I wanna see how READ RESTORE and DATA works without making it look complex to remember. I want to try and not make this really complex like $ at the end because I get..
How do you program that beautifully?
Greetings from U.S.A. I need help in questions and motivations. I want to learn BASICS (and NES 6502) yet I can not find any path to guide me, as my world struggles to provide sources for English lectures. Could anyone at least guide me to know big effective way to program? [Thank you.]0そうだね