well.. irl i get called a lot of things.. so i know how yee feel.
but we have bad news! my 3ds is mysteriously missing (along with my DSI) (i hid my 2ds)
so it might be the end.. i hope not..
*#*
1そうだね 未プレイ
ok Branden, let your training begin.. well first start with what you do know.
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probably not anytime soon, just like my terraria mod..
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then i really cant wait for your game to be done!
is it far in development, or did you just start making the game?
but anyways, those look super amazing!
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(hes most likely new to the code..)
so yeah
1そうだね 未プレイ
lol i always like to roast those fnaf, all they say is "omg fnaf is thee beast thig evar!"
one time this kid i was taking care of (kind of) accidentally dropped his ipad off a cliff and almost died playing fnaf because his parents wanted him to "do what he wanted" so i barely grabbed him as he fell off (he was 6, so he wasn't heavy)
but his ipad went:
who0oO... sploosh.
he wanted to get it still
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did you make those?! there amazing!
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ok so help with collision: im going to assume that you will know how to load maps and make a code to move the sprite around.
SPRITE COLLISION.
step one: creat the sprite you want to collide with, for example, SPSET 2,(num),(num) (spofs stuff)
step 2: make a SPCOL for every sprite you want to collide with, example: SPCOL 0:SPCOL 2
Step 3: use SPHITSP. example:
IF SPHITSP(0,2) THEN
(stuff)
ENDIF
0そうだね 未プレイ
ok. let us begin. but come to my open discussion please for it, ill put everything there.
0そうだね 未プレイ
collision is also easyish, do you want sprite collision or bgcollision?
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lol, k so i do have internet i guess..
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yeah, i will start next week as im very busy right now, yes i understand
1そうだね 未プレイ
i love it when i see people make custom stuff
1そうだね 未プレイ
yee be trolling, having fun yet?
maybe someday ill get the right key..
1そうだね 未プレイ
yes i can! ill be gone mostly this week but i will stop by once and a while, so @jack, im not sure how that works because i havent used those much, let me look into that a little bit.
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