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返信[6]
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*J.P.* DEV NEWPICY3
yeah i think i have that one, but i could only like get in and out of the chair thing, and move around, was that an earlyer vers? i was testing with making custom characters kind of like in terraria, but it was a bit hard so i just said ill come back to it later.
0そうだね
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返信[3]
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*J.P.* DEV NEWPICY3
0=turrets ¤=shields ⇔=boosters ()=main cockpit
0そうだね
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返信[2]
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*J.P.* DEV NEWPICY3
idk too much about your game, but if you can design your ship, i might say to add shield parts, mini turrets, boosters, i saw a game that had connecters that connect parts of the ship for holding it together, like: _/ \_ / () \ 0-0-0 ¦–¤¤–¦ \⇔⇔/
0そうだね
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返信[1]
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*J.P.* DEV NEWPICY3
i go to check miiverse before i go to bed, i see this.. now ill have nightmares! lol jkjk. but reallly, why.
0そうだね
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返信[5]
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*J.P.* DEV NEWPICY3
A story made by the creators of The Betaverse Chronicles presenting, Stick Жarfare© created by, XD Studios make by, *J.P.* helped made by a lot of people (look in credits when released)
0そうだね
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返信[4]
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*J.P.* DEV NEWPICY3
..The existence, a machine that takes all history made by a person.. and erases all of it and him.. bringing back all enemy's, chaos will break free.. ends with them turning machine on.. ..To.. ..Be.. ..Continued..
0そうだね
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返信[3]
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*J.P.* DEV NEWPICY3
• blah blah blah... he defeats the last enemy and finds them and they all live happily ever after.. BUT NO.. THERES MORE.. he doesn’t get the enemy’s, the enemy’s Win. its a trap.. ..a trap devised by all *most of* his old enemys (not the dead ones) to delete him from existence using a machine called..
0そうだね
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返信[2]
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*J.P.* DEV NEWPICY3
after finding the 3rd to last boss (Gear Lord) and defeating him, before he finishes him he tries to warn our hero of something, but before he can say anything he is mysteriously blown to ashes before his eyes..
0そうだね
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返信[1]
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*J.P.* DEV NEWPICY3
so the main IDEA is that.. well a lot of the main games random stuff leads up to the games main characters parents being kidnapped by an old enemy, so our main character goes on a hunt for the enemy’s, fights through a lot of tough battles, gaining expertise and weapons.
0そうだね
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トピック
*J.P.* DEV NEWPICY3

Stick Warfare official game story thread

in the comments I will give a short version of the story planned for Stick Warfare, its very unplanned right now, if you want to change or have ideas for it post them in the comments, ill be happy to see what you think, also I still need a spriter to make weapons and such for me, if you want to help just tell me. DO NOT LOOK IF YOU DONT WANT TO KNOW
2そうだね
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返信[8]
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*J.P.* DEV NEWPICY3
ok well I got my collision up and running, I got jumping and gravity working, I got my TPAD working, so now im moving into spcol, haven't had much luck on it, I heard it was pretty easy though..?
1そうだね
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返信[60]
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*J.P.* DEV NEWPICY3
exactly.
0そうだね
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返信[58]
親投稿
*J.P.* DEV NEWPICY3
they do whatever there good at.. ? but i added the TPAD to my game, still need to make it only control the sprite (gun) sprot, but it will be awesome.
0そうだね
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返信[55]
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*J.P.* DEV NEWPICY3
SimΞon helped me make the tpad so thats ready, so my game is really starting to come together! its just.. kinda scattered all around.. when its all modded ill bring it all together.
0そうだね
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返信[10]
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*J.P.* DEV NEWPICY3
ok thanks, ill start working on turning it into.. something.. ill tell you if i need any help, and thank you for the labels you put in there. ..just wondering, in you game "landing on the carrier" is there actually any way to win? ive tryed over and over, and still cant seem to get it right..
0そうだね
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返信[95]
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*J.P.* DEV NEWPICY3
oh, thanks Stewart for the platformer demo (even though it wasnt for me) it helped me fix my jumping and stuff
0そうだね
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返信[53]
親投稿
*J.P.* DEV NEWPICY3
well today was a slow and boring icecream filled day.. my game has progressed a little, hanzo finished the thing i asked him to make, (yay) so i can see about finishing my evil plans... mwa hahahaha!!.. so yeah.
1そうだね
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返信[48]
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*J.P.* DEV NEWPICY3
well i was working on stuff a lot and then realized my finger was covering my 3ds battery light, i moved my finger and it was blinking red! i quickly saved and it died as i saved, so i came back expecting my stuff to be there, but no. if your 3ds dies while saving sb it deletes all data. but thanks to backup data i got it all back. so im finishing my final hp bar setup and all other screen stuff
2そうだね
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返信[5]
親投稿
*J.P.* DEV NEWPICY3
exactly-
0そうだね
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返信[47]
親投稿
*J.P.* DEV NEWPICY3
(4 left) well gravity is messed up, its supposed to stop after hitting the block and continue when not on it but now that i fixed that gravity is really messed up, it works but it goes up and down two pixels when stopped, jittering all over. but that is because gravity is too low, so normally its 1, but now its .72 but in order to stop it needs to be 1.00 or higher. #confuzzling
2そうだね
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