2nd is putting bg screens, you can put a bg screen behind everything to make it look awesome! 4 different layers too!
-use bg screens to thier fullest-
3rd is the name (title) of your game.
DO NOT (unless it fits your game) JUST PUT IT IN TEXT! like:
"(not) COOL RPG GAME"
make sprites for it! its not that hard and is way worth it.
4th is maybe adding graphics like a box outside/insd the title.
(i have to close this discussion because i need another one btw)
so last tip until #2.
title screens.
for some this means nothing and are like "eh.. put the name.." BUT for some this means war!
-so ideas on how to make good ones-
1st off it MUST have to do with your game, so if you have created strites (or not) put something cool from in your game, the best looking sprites guys!
i do too, barely though as i joined around the time you left.
as for me almost everyone knows me, because i suffer from notpostingonmiiverse-phobia which means that i have trouble not posting more than 60 posts/comments a day.
anyways, are you coming back to the SB side?
*reads massive chunk of information*
great, now lets let that set in my brain for a few hours and then see what comes of it.
anyways was gone mostly today (to surprise grandma) and worked on my game, mainly made it more awesome by making rain EPIC and making it slow down the player and have lightning and do stuff!
(not yet added sound btw)
anyways!
do you want both x and y to move?
another way to do it is if BUTTON() AND #DOWN THEN X=X+1:Y=Y+1 (OR -1)
Also you cant do x,y-1 or anything like that, they have to be separate like x+1:y+1 but you cant do that, just do x=x+1:y=y+1 (and if in an if do two ='s)
its DEF (custom name)
then what you want it to do
END
so whenever you write SPH it will do whatever is in the DEF statement, so it knows by what you put inside it.
you can name it ANYTHING you could name it vmfvdhfgnflghldrfgfmldfhgfh and it would still work (as long as you still put the same letters when calling it)
understand?