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返信[11]
親投稿
*J.P.* DEV NEWPICY3
no it goes all directions, and I know how to use it to move a sprite at any angle but im trying to make a sprite follow I line that was- ugg im simplest terms: you will push the circle pad in the direction you wish the arrow to go,then press Y to fire, then it will fire in that direction. tho I think I need to use trigonometry fun fact:97% of humans don't actually read the word " trigonometry"
1そうだね
未プレイ
返信[5]
親投稿
*J.P.* DEV NEWPICY3
'help with the trigonometry
0そうだね
未プレイ
返信[4]
親投稿
*J.P.* DEV NEWPICY3
ok so arrow details to make things easy it will be fired when Y is pressed or that's what I am aiming for (lol aiming) so you will push the circle pad in the direction you want it fired then press Y and it will fire in that direction. so can you help me with this?
0そうだね
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返信[8]
親投稿
*J.P.* DEV NEWPICY3
ok im just going to go on PChickens profile and go on one of his posts
0そうだね
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返信[5]
親投稿
*J.P.* DEV NEWPICY3
update' I have the moving and facing directions but I just need the arrow to move continuously in one direction
0そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
is.. is.. is it.. kuragen..?
0そうだね
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返信[4]
親投稿
*J.P.* DEV NEWPICY3
lol I guess so..
0そうだね
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返信[8]
親投稿
*J.P.* DEV NEWPICY3
haha lol ok.
0そうだね
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返信[22]
親投稿
*J.P.* DEV NEWPICY3
haha cant wait to see 3 G's response to that ^^ lolololol
2そうだね
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返信[2]
親投稿
*J.P.* DEV NEWPICY3
well the arrows need to go out from the middle in the direction the circle pad is facing. its in an above viewpoint so it just goes out and doesn't drop (maybe later ill add slowing down idk)
0そうだね
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返信[11]
親投稿
*J.P.* DEV NEWPICY3
oh lol ok, haha lol. -uh,......... for some reason miiverse says i have 3 posts left today... but.. wut..? hopefully thats just because its 7am here..?..?
0そうだね
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返信[10]
親投稿
*J.P.* DEV NEWPICY3
lol ok. their really popular right now but their basically just spinners that spin on a thingy. -look up fidget spinners if you really want to know what they are- (but their awesome)
0そうだね
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返信[6]
親投稿
*J.P.* DEV NEWPICY3
oh and thank you btw for that post. it (probably) will really help me with a problem i have..
1そうだね
未プレイ
返信[7]
親投稿
*J.P.* DEV NEWPICY3
WHHHAAAAAA...?!?!!! YOU DONT KNOW WHAT A FIDGET SPINNER IS?!?!
0そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
yay! grabing my 3ds to try it!
0そうだね
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返信[2]
親投稿
*J.P.* DEV NEWPICY3
no more like just lazy like if someone told them: "hey! hey bird dudes! theres gonna be a meteorite landing where your standing!" -and mutant bird thing was created- anyways they would just sit around and do nothing. lol.
0そうだね
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返信[4]
親投稿
*J.P.* DEV NEWPICY3
thanks! @Simeon (on computer and cant do cool symbol btw)
0そうだね
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返信[3]
親投稿
*J.P.* DEV NEWPICY3
will be L,X,Y or L,2,5 (any number) but putting the X,Y after DEF L makes it read the two numbers after it basically. do you understand?
1そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
oh so if you put x,y or something like that (with a space in-between) it sets the numbers that come after that, because locate was in the def and cant be used like that or something.. idk. anyways short vers: its DEF (name, which is L)L X,Y the X,Y makes it use the two numbers or things after that for a specified thing which is the next thing: LOCATE X,Y this means that when you put it in it
1そうだね
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返信[6]
親投稿
*J.P.* DEV NEWPICY3
I was wondering if I could use some of your stuff from HNZSTUFF in a file I am making, its a file full of stuff to help people make games from the simplest things to harder more complicated stuff.
0そうだね
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