so after an insane amount of trial and error i found my problem.
xscreen (2), it seems to mess with the code and i have tried a ton of things so uh whats the solution to this problem, why is xscreen messing with it and what should i do..
anyways its like 4am so goodnight lol (finally found the prob, it only took a lot of hours)
thanks again!
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im sorry, i dont have the key, though it should be somewhere on your SmileBasic (Petit computer) community.
(hope you understand this)
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no its real im plazin fnaf like ohmiiigosh!
lol cant resist so lets see what he cooked up.
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sure take your time, no rush (basically)
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i love this fishing game, very simple and easy to learn/play,
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i lost my sd card with it so until i find it i cant give it sorry (see i use multiple sd cards and i lost one.)
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uh so how hard would it be to make a simple engine for a game that would be 2d down facing with gravity and block collision?
i had tried this once before but i got stuck on collision (only cause gravity was messing it up)
could you teach me the art of collision, cause your like really good at it and everything.
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the smash emblem is most likely copyrighted btw and if you give it to me ill straighten it out.
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ah, well I may be able to help with a few but I will start on the menu for them.
also ok.
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uh the file with all the entry's will be here on Monday I think.
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screen.. so either way its annoying.
now I could just put a set and spofs for every one but there are a lot of trees so lol not happening.
anyways I really need help with this so please help me.
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this all is easy but there is one problem I have faced with it.
that is making all the trees, I need something to randomly place them whilst not continuously moving them but still moving them - the x/y of the main player.
problem- I can randomly place them but when put in a loop they move everywhere cause they are always changing position.
or I don't put it in the loop and it just sticks to the
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so first off there are different axes available to use to cut them down different ones cut faster/slower.
anyways
so i want a mini hpbar for every tree, that only show when the player is near enough to it or hitting it.
simple to make later.
i want types of trees like apple, or pine idk.
i want a feature to shake trees to get apples or stuff.
ill continue later, i gotta eat lol so tbc.
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New Island Wars 2 discussion, help really needed, from anyone.
Quick recap.
IW2 is basically a survival game with many cool stuff.
now i need help but first i have an idea.
trees, they are the main starter of the game.
so they are also annoyingly hard to use so here are they're needed features!
tbc IC
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im starting work on IW2 (Island Wars 2) again finally.
but i know what i was missing, i need some people to give sugestions as to make the game.
so anyone who wants to help can, so we will start with the most important place.
trees.
ill make a discussion, so go there or just comment here.
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>probably unless further notice
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