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返信[81]
親投稿
*J.P.* DEV NEWPICY3
will work on minor things like details and trying to make a design for the bottom screen but nothing to do with the program you are doing. what are you thinking of for new hp bar, cause i have lot of useful ideas to use.. and lastly ... idk but ill think of it, if you have any probs with my stuff just tell me and ill stop/help if i can. D©IPHER (new name test)
1そうだね
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返信[79]
親投稿
*J.P.* DEV NEWPICY3
lol oops i mean ill give the new key tonight with the updated stuff* anyways the enemy thing would be a side project or something. oh and as you can see in my map which i will probably change tonight is the side doors dont work cause they are another thing not added yet. the wall glitch is something i am working on fixing but it is really simple/hard depending. @Jacob: if its ok i
1そうだね
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返信[78]
親投稿
*J.P.* DEV NEWPICY3
sure so i might fix some stuff today then give the new key tomorrow with, also i took out the piece of the wall there cause i was having trouble moving the current enemy location, also @Jacob the enemy there is only a test and is really messed up lol, anyways im going to try to make something that allows me to spawn enemys in the same way bullets are made but different anyways its just a side
0そうだね
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返信[69]
親投稿
*J.P.* DEV NEWPICY3
no, not really, its just a ton of fun (not always though lol). also only flying was for cap yesterday. anyways heres the key *DRUMROLL* hah lol jk im using a picture this time lol. anyways were gonna visit grandma today so gtg.
1そうだね
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返信[6]
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*J.P.* DEV NEWPICY3
same and it wasnt my choise to make zombies but i do see the slight thing that could be good about having them.
1そうだね
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返信[67]
親投稿
*J.P.* DEV NEWPICY3
ok i was busy most of the day and i went flying then camping then to the capout *tired and cant spell so ill say* olympics then other stuff now ill *try* to get the key to you other wise tomorrow morning i will. actually yeah srry too tired ill do in the morning.
0そうだね
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返信[61]
親投稿
*J.P.* DEV NEWPICY3
things needed to be done then we say what who will do instead of doing whatever. we will choose the things to do that need to be done first. so what do you think needs to be done first, or just done cause you may think very differently then me and i need to know what you are thinking or else nothing will happen..
0そうだね
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返信[60]
親投稿
*J.P.* DEV NEWPICY3
these are good ideas but right now we need to just do the main setup like displays and things that are very important. also @Jacob im very sorry that ive been leaving you out, i just get caught up sometimes and i need to remember that there are others helping too who need this to continue, i will give the newest key now, so how about 3 day turns, OR i was thinking maybe set up some sort of list
1そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
oh so as you can see from my recent posts ive been redoing all collision from the past anyways ive figured out collision where the map moves in the background and player stays in the middle all you need is where the player is on screen, so middle would be 200,120 set spx and spy as middle or where the player is, load a map and in bgget the rirst number is layer number which is set to 1 currently
2そうだね
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返信[54]
親投稿
*J.P.* DEV NEWPICY3
sure bro, your own stuff can go first as long as your not, not doing anything here.
1そうだね
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返信[2]
親投稿
*J.P.* DEV NEWPICY3
hey that's a good idea ill try to make that, also I made shooting backwards so you can shoot while running from enemy's.
0そうだね
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返信[8]
親投稿
*J.P.* DEV NEWPICY3
on my discussion post if your talking about my game.
1そうだね
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返信[4]
親投稿
*J.P.* DEV NEWPICY3
yep lol, glad your all excited!
2そうだね
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返信[6]
親投稿
*J.P.* DEV NEWPICY3
ah it was simple really, i use bgget and set the bullets x/y to the coords then made the bullets clear if it was touching the walls, dident think it would work so fast but it did lol. *more silent screaming* last post for me but i can talk on *J.P.* if you want lol. i will anyways actually..
3そうだね
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返信[50]
親投稿
*J.P.* DEV NEWPICY3
our game the one ive been posting about.
0そうだね
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*J.P.* DEV NEWPICY3
the zombie can now be killed and can kill me too.
14そうだね
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返信[2]
親投稿
*J.P.* DEV NEWPICY3
acls in a loop is like putting mentos in coke, it causes an explosion. anyways GCLS makes it not do this and show the line still.
1そうだね
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*J.P.* DEV NEWPICY3
i made an enemy that follows me and i gave him wall collision too! ill see if i can make him have health so i can kill him then make him able to damage me too.
3そうだね
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返信[47]
親投稿
*J.P.* DEV NEWPICY3
uh read the discussion top thingy first please, next this is still in development and lastly im sorry to tell you, but you have a severe case of... miiverse noob syndrome... the stuff on my profile as it says is favorite communitys and that is an entire other game not at all related to this app. its cc3d but better made by japanese people basically, its not on eshop though.
2そうだね
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返信[15]
親投稿
*J.P.* DEV NEWPICY3
^^^ikr
1そうだね
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