Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
141 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 6195
次のページ(過去)
プレイ日記
*J.P.* DEV NEWPICY3
haha! finally found the line to mess with the rays!
4そうだね
プレイ済み
返信[4]
親投稿
*J.P.* DEV NEWPICY3
if i were you i would make it full screen, its easy and looks a ton better
0そうだね
プレイ済み
返信[1]
親投稿
*J.P.* DEV NEWPICY3
oh thats awesome! also welcome back!
0そうだね
プレイ済み
返信[10]
親投稿
*J.P.* DEV NEWPICY3
yeah what?
0そうだね
プレイ済み
返信[29]
親投稿
*J.P.* DEV NEWPICY3
.
0そうだね
プレイ済み
返信[28]
親投稿
*J.P.* DEV NEWPICY3
anyways how can i check collision with it simply? for when walking on it to say pick it up and make it disappear...
0そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
I finally figured out this.. (adding objects) it was just making a simple spawn code! though i honestly dont know why it helped lol but calc used it in spooky maze which is really smart, just a simple SPAWNITEM and then where to spawn it. will be useful for levels like he did also i think im getting better finally.
3そうだね
プレイ済み
返信[9]
親投稿
*J.P.* DEV NEWPICY3
yeah else goes on the same line as if. also sorry but i cant find the key.. :/
0そうだね
プレイ済み
返信[4]
親投稿
*J.P.* DEV NEWPICY3
uh i use it to return variables when after a button is pressed sometimes like: IF BUTTON(0) AND #R THEN CROUCH=1 ELSE CROUCH=0 instead of crouch staying at 1 after pressed it makes it 1 only when pressed and returned to 0 when not pressed.
0そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
SNAKE.IO COMING TO SB SOON! jk but i really dont know what happened.. i turned around to see this.. what a frightening sight! anyways IT WAS AT THIS MOMENT J.P. REALIZED HOW SKWEWED HE WAS BECAUSE HE ALREADY SAVED.
4そうだね
プレイ済み
返信[2]
親投稿
*J.P.* DEV NEWPICY3
uh.. let me brb.. also btw how any of your coding games/skills/anything coming along?
0そうだね
プレイ済み
返信[27]
親投稿
*J.P.* DEV NEWPICY3
oooh... ok so i was putting the vars in my loop.. maybe that was the problem.. ok thanks! also i had a great idea about this! so instead of making a normal title screen or level selector im using the raycast to do it, so pressing on different blocks will bring you to places! ..is this a good idea..? and one more thing if you know how i can make a block able to let me go through it like a door?
0そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
in spooky maze calc used some code to put a chunk of bg tiles onto a sprite sheet but not all the bg tiles, i want to know how this could be done.. does anyone know?
2そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
so been looking at the code of this and its actually understandable! or mostly, though still having sprite probs in my game.. as i said its gets really slow when near also when i go too far it crashes in something like line 320-ish in raycast library.. though probably just a minor thing.
2そうだね
プレイ済み
返信[3]
親投稿
*J.P.* DEV NEWPICY3
oh my its almost 10 yeahs for this... ONE MORE GUYS! ONE MORE!
0そうだね
プレイ済み
返信[1]
親投稿
*J.P.* DEV NEWPICY3
you should make a choice for both options, otherwise swiping.
1そうだね
プレイ済み
返信[8]
親投稿
*J.P.* DEV NEWPICY3
yeah my code has detailed things showing ME what what does, though i had no trouble learning it. it was surprisingly easy to use for me.. though thats probably just me..
0そうだね
プレイ済み
返信[4]
親投稿
*J.P.* DEV NEWPICY3
so ive done some testing and still no change but im going to try a few more things
0そうだね
プレイ済み
返信[7]
親投稿
*J.P.* DEV NEWPICY3
ok thanks
0そうだね
プレイ済み
返信[1]
親投稿
*J.P.* DEV NEWPICY3
that would be really hard to do
0そうだね
プレイ済み