not today tomorrow, its my moms birthday today..
also yeah hi!
we would love your help btw!
do you mean bg tile design or just design in general?
how you been?
so ideas i had!
-gas for vehicles-
-hidden guns-
-taking damage from cactuses-
-stubbing your toe on rocks-
-^giving you the stubbed debuff-
-debuffs-
-water from cactuses-
-poison plants-
-non poison plants-
-zombie radar that senses them by radiation-
and gtg but just some thoughts
so we were wondering if we could have what you made so far of the sprites so that we can add them.
oh and come to the latest discussion btw for latest news.
actually its my first time using GOFS, ive never needed it before now.. but thank you for telling me, do you recommend that i use a sprite to do it instead because of the distance limitation?
oh wow cool.
i have a question though, is it possible to make a map that builds itself as it goes BUT rebuilds in the same way when going back
see im am working on a map generator which is going well, so it spawns items then it builds itself by deleting the prior map parts and spawning new tiles, but im wondering what i can use to make it biuld back the same way when going back.
does gcopy have a cetain range?
because some of my spawned cactuses are getting chopped down here.. and if so is there any way around it?
but i got rocks and cactuses to spawn in the dessert and i might make some locations to go to such as buildings
so if i can remember correctly from memory
x and y are the variables that are used i am assuming (for your code) so..
INC X,SY
INC Y,-SX
and that should do it, also to increase speed i do *2 at the end cause normal is kinda slow
(INC X,SY*2 (like that))
yes i know, i was one of the first to get it when you finished, also @real Jacob, only because i can see it being harmful to people using it
anyways lol leviaing now