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返信[5]
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*J.P.* DEV NEWPICY3
oh cool, just wondering how far the game is done? ive seen tons of these posts about the game and was wondering how near it is to the finish..
1そうだね
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*J.P.* DEV NEWPICY3
lol that sounds great.
1そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
that looks really nice. XD to him
1そうだね
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返信[6]
親投稿
*J.P.* DEV NEWPICY3
I hope you understand but if you don't just tell me and ill gladly explain better.
0そうだね
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返信[5]
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*J.P.* DEV NEWPICY3
*one not ane.. lol oops. anyways if you wanted say a menu to come up when you pressed A then I would use a function. something like: DEF MENU WHILE B=>#A (I think I did that wrong but idk how it went) (Menu code here) WEND END so now when you call it, it would do the menu until you pressed A again then bring you back to where you left off. calling it is a simple IF BUTTON() AND #A THEN MENU
0そうだね
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*J.P.* DEV NEWPICY3
WHILE 1 'THIS MAKES IT LOOP BTW VSYNC 'THIS MAKES IF RUN AT THE RIGHT SPEED (Code for moving would go here) IF MOVING==TRUE THEN (MOVE) IF MOVING==FALSE THEN (DONT MOVE) WEND something along those lines, I cant put all the code just because it would take a long time but I have ane more thing to show (tbc)
0そうだね
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*J.P.* DEV NEWPICY3
you would just put it all in the loop, so it will all keep going unless you tell it to stop, so the loop if you didn't know makes everything continue without stopping, an example would be like lets say you have a code that moves an item down on the screen or just randomly around, then you would put it in the loop and it would always go, also you can put an if statement to stop it, heres an example
0そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
I dont understand the question.. can you say it again but differently?
0そうだね
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返信[53]
親投稿
*J.P.* DEV NEWPICY3
oops im on the wrong one again lol, eh ill comment soon.
0そうだね
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親投稿
*J.P.* DEV NEWPICY3
hi! we missed you a lot! and where HAVE you been?
0そうだね
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返信[2]
親投稿
*J.P.* DEV NEWPICY3
yep. im trying to work on menus and selection just so you know. then maybe some other stuff, but idk.. ill be testing the car you made too btw.
0そうだね
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返信[5]
親投稿
*J.P.* DEV NEWPICY3
its just the hp bar thingy
1そうだね
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*J.P.* DEV NEWPICY3
:) looking good...
6そうだね
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返信[51]
親投稿
*J.P.* DEV NEWPICY3
though its not a redo, its starting from after.. anyways we really liked it,
1そうだね
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*J.P.* DEV NEWPICY3
near the top corner it says: "Day 1" helpful!
0そうだね
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返信[3]
親投稿
*J.P.* DEV NEWPICY3
i meant for anything that might look off or needed to change.. anyways thanks guys!
0そうだね
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*J.P.* DEV NEWPICY3
another picture but a lot bigger! i really love it.. though any suggestions?
5そうだね
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*J.P.* DEV NEWPICY3
a better view of my new awesome sprite
4そうだね
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*J.P.* DEV NEWPICY3
this is one of my most detailed sprites i have made and by far the coolest and best ive made.. sorry for the bad view, there will be better in the next post.. it will be used in our game AfterWar. (unless i lose it which would be sad because i worked really hard on it)
3そうだね
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返信[12]
親投稿
*J.P.* DEV NEWPICY3
yes.. I cant say how many times my 3ds has done this.. I have a list longer than you can imagine of things wrong/that happened to my 3ds/2ds. my screen is also one of those (I also have disconnected my screen cables, though it was an easy fix for me)...
1そうだね
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