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*J.P.* DEV NEWPICY3
haha! finally found the line to mess with the rays!
4そうだね
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SıмΞоп SimeonW
How does it work? How do you do this with only 512 sprites?
0そうだね
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*J.P.* DEV NEWPICY3
oh. have you never used raycasting? just a thought because you seem confused, im using *learning* the raycasting library that calc84 made for using the engine. though as ive read it casts a ray onto a grid or forgot the word to get the location.. idk much because i just recently started learning.. though if you have never tried it i would recommend it a lot. its really fun just to play with..
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SıмΞоп SimeonW
Yeah, it looks cool! I should try it It's only for 2D maps though, right?
0そうだね
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*J.P.* DEV NEWPICY3
well its only one block high and it cant go higher, though ive been trying to see if i could make something to make the blocks taller instead of adding more blocks which is i think i was told impossible.. but the maps can be really massive!
0そうだね
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SıмΞоп SimeonW
What if You combined it with a real 3D engine Which would draw real 3D objects on top of it, like a tree on top of one of the dirt blocks Or a beacon
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SıмΞоп SimeonW
It would be totally possible to do And then you could make an actual RPG
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*J.P.* DEV NEWPICY3
that would be awesome! though it would be really hard to do..
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