Headache Version 2.0 is now out! It has a whole bunch of new features, so please download, play, and give feedback! Everything is appreciated!
Oh, and I ask you to not tamper with the code (-_o).
Key:KYD83S3
Ugh... I'm so bothered by the fact that you have to use the circle pad, despite the fact that you can only go in four directions. It wouldn't bother me as much if my circle pad worked better, but currently it isn't. I would have finished Headache 2.0, but for one i got kinda bored, and two the circle pad thing.
I'm slightly tempted to change the code so that i can use the Dpad instead...
Lol, I don't know if you meant to put that, but in the picture, it has beta v2.0. I just thought that was kind of funny. I'll test it out now since nobody else has rated it yet.
I'd give it 6/10 for many various reasons. It's needs a lot of polishing is what I mean. Such as typos and glitches and not being able to skip through the dialogue when you die and try to get back quickly. There is a really weird glitch that happens when you walk into the book shop sign. But besides all those things it's really good, except for the fact that it took ten minutes to download lol.
lengthaned version of what i was gonna say^
the biulding collision is really glitchy/annoying and needs to be fixed fast-or whenever possible.
skipping text is next.
The reason why it took ten minutes is because I use the spritesheet for making maps. Oh, and:
-Where are the typos
-Name the glitches
-I already got the library thing
-What needs polishing?
When you want to use/talk/enact with an object/person, you have to hold down the direction you're facing them and push A. And the character goes back and forth really quickly when done so. It's also kind of annoying only being able move in four directions. This is next one is kind of hard to explain, when you're trying to enact with an object (You're holding the direction down) and then suddenly..
Please, show me (or give me a key, because thats way better than a screen shot.) how I would do that, LOADING. I forgot, so having a refresher may chane my game's player movement. (-_o)
so if i can remember correctly from memory
x and y are the variables that are used i am assuming (for your code) so..
INC X,SY
INC Y,-SX
and that should do it, also to increase speed i do *2 at the end cause normal is kinda slow
(INC X,SY*2 (like that))