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返信[51]
親投稿
Josiah Spike4
Nathaniel, is the extra character from a seperate loaded sprite sheet?
0そうだね
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返信[10]
親投稿
Josiah Spike4
I think a lamp as well, not an electric lamp of course but something just like an oil lamp
1そうだね
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返信[20]
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Josiah Spike4
Just do it Aaron. The reason is the code and key are for Wii-u and those with the BIG version don't have to change it. 3ds users on the other hand do. She's probably busy coding and she was kind enough to respond to you in English so just do it yourself. :D
1そうだね
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返信[47]
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Josiah Spike4
It's ok Jackson, I just didn't know if you wanted any. :)
0そうだね
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返信[45]
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Josiah Spike4
Because I was talking about the music
0そうだね
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返信[44]
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Josiah Spike4
Where you talking to me or the other guy Nathaniel?
0そうだね
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返信[42]
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Josiah Spike4
So I'm guessing that's a no?
1そうだね
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返信[4]
親投稿
Josiah Spike4
Suggestions most likely for updates
0そうだね
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返信[2]
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Josiah Spike4
Not sure yet, I have a lot of stuff to add. By the way, suggestions are always welcome ;D
0そうだね
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返信[28]
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Josiah Spike4
Do you guys need help with anything like music? If you guys don't have time for it, I can give it a try. I know how to code music btw ;D
1そうだね
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Josiah Spike4
Now enemies burn up in the day and then despawn!
4そうだね
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返信[1]
親投稿
Josiah Spike4
I think no
0そうだね
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返信[25]
親投稿
Josiah Spike4
An Ai would be pretty simple to make. All you would have to do for a simple Ai is make it so that it has to get close enough to punch you, and for it's block, you could make it random like if you attack it it has a chance to block if the random number is through certain numbers and it loses the block if the random number is through certain other ones.
0そうだね
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Josiah Spike4
?Body builder man? Should I keep it? 0-0
4そうだね
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Josiah Spike4
Fixed some spawn issues ( If an enemy was left alive through the night till the respawn setup in the morning, it would fly all over the screen. Not good, so now I make it that if they survive all the way till morning, they will despawn kinda like how zombies and skeletons burn up in the morning on Minecraft)
2そうだね
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返信[12]
親投稿
Josiah Spike4
.. make a great background maker and can't wait to see it. I love how this game is finally taking off and can't wait to see it progress. I understand if you don't need me now too. You're all great guys and awesome game makers. See you around the community! :D
1そうだね
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返信[11]
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Josiah Spike4
Wow Nathaniel, you are clearly better at animations than I am. If you guys need help with anything though, please let me know. BTW Jackson, I believe you are an awesome spriter and UI designer. I'm horrible at art ;) Nathaniel this demo was an amazing feat for SmileBASIC. Your animations are awesome! Simeon, your 3d parkour is awesome and how you love art and things like that, I'm sure you will.
1そうだね
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返信[1]
親投稿
Josiah Spike4
Do you like this game?
1そうだね
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返信[9]
親投稿
Josiah Spike4
Hey, Ep17, whats new?
1そうだね
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Josiah Spike4
After a super long time of just brain-storming and testing, brain-storming and testing, and brain-storming and testing; I have finally made sure that if you circle around enemies they don't merge into one! They must stay seperate! Yah, ha, Ha HA ha Ha. Sorry just went a little crazy!
9そうだね
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