Hey everybody, I want to let every one know that I am still working on this game and in fact I just finished the Dragon Boss, so you'll be sure to be seeing some more bosses in a little while.
Well, you first have to call the SPCOL command for both of the sprites then put something like this in your loop:
IF SPHITSP(0,1) THEN do whatever you want
notice the numbers in the parenthesis, those numbers have to be the management numbers of the sprites
Baby Dragon Boss now confirmed. (I am not finished making it yet, but I thought all of you would like to see it) It's two moves it has right now are #1-it flies to the ceiling and fires a fire ball at you #2-It flies at you