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Josiah Spike4
so how would I use that in the code? like-- if bgget(0,x/16,y/16)==0 then beep?
0そうだね
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Josiah Spike4
I have a question that needs an answer. I believe i could make some games that are better than my games now, if I knew how to make it detect background collisions. So just to clearify, i need to know how to make it detect a collision between a sprite and background layers. Please help me -Josiah
4そうだね
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Josiah Spike4
Tank!
7そうだね
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返信[25]
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Josiah Spike4
any time ;)
2そうだね
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返信[22]
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Josiah Spike4
Did it work?
1そうだね
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返信[20]
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Josiah Spike4
And the spset doesn't look right
1そうだね
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返信[19]
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Josiah Spike4
That's because you messed up the area where the spofs are supposed to be :)
1そうだね
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返信[17]
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Josiah Spike4
You could also try this :) if you want
1そうだね
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Josiah Spike4
Do you have two 3ds' and two copies of SmileBASIC to try it with?
0そうだね
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返信[8]
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Josiah Spike4
It's the music that you write. the whole piece together is a bgm (like a song). mml is the music and notes
0そうだね
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返信[6]
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Josiah Spike4
I have made the mario theme in mml on smilebasic and I plublished it but it was taken off the server.
1そうだね
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Josiah Spike4
maybe, we want to do a few things first before we do that
1そうだね
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Josiah Spike4
Picture of me and my brother's multiplayer engine updated :)
16そうだね
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Josiah Spike4
Hey, everyone! Me and my brother (one of my beta tester type people, named Jeremiah) made this little engine thingy real quick. It's a multiplayer only side scroller engine. it can only go up to 2 players right now. Go ahead and try it out and let me know what you think. Key-[ RSC4S34J ]
10そうだね
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Josiah Spike4
Sounds cool, I'll think about it :) Here is a picture of the boss in his second phase (beware of pirate sword, very pointy)
1そうだね
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Josiah Spike4
There are like 7ish bosses and as for the names I don't really know, up till now I have just called them knight boss, dragon boss, and pirate boss. And thanks about the Pirate, I'm not that good at pixel art, I took the built in green guy sprite and changed him around a little. I think he turned out pretty well. (The reason I say 7ish bosses is because I like packing my games with Easter Eggs ;)
0そうだね
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Josiah Spike4
Tell me what you think of this boss by how he looks
0そうだね
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Josiah Spike4
Alright everybody, Pirate boss now in development. I hope all of you are going to enjoy this game :) (the reason I haven't made a lot of progress in the past week or so is because I have been fixing some bugs and Black Ops 3 ;)
10そうだね
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Josiah Spike4
Try making a gravity variable like G then every tick your sprite has a certain variable equals like 1 make G increase by like .12 so then you would have this for your Y axis for your sprite Y=Y+G hope this helps :)
1そうだね
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Josiah Spike4
just trial and error, I suggest using gbox and typing in different corridinates. Then the one that fits that area use as the corridinates.
1そうだね
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