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返信[6]
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komodo † 406mario
*type lol
0そうだね
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返信[5]
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komodo † 406mario
awesome i like it someday i might make it a water ghost tipe but for now a water type thanks!
0そうだね
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返信[2]
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komodo † 406mario
yea can you make some long grass spites for me?also a water type monster would be awesome.
0そうだね
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komodo † 406mario
yes! bg collision is working perfectly : )!
4そうだね
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komodo † 406mario
can someone make long grass sprites for my game i realy need it for random encounters?
2そうだね
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返信[6]
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komodo † 406mario
The white is sand it's a beach looking over the water. should i make the title cast a shadow to show that?
0そうだね
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komodo † 406mario
*catch
0そうだね
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komodo † 406mario
working on random encounter and cath rate formulas.
4そうだね
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komodo † 406mario
well i still have to get the rpg battles working to my satisfaction plus i have a ton of sprites to make for move animation a liittle overworld. and a way to make random encounters work so i probably have i don't know 30% done lol :) once that is all done i will put out the demo and see what everyone thinks about it.(like any recommendations) then make changes and work on a story.
1そうだね
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komodo † 406mario
no idea yet.
0そうだね
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komodo † 406mario
*other
1そうだね
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komodo † 406mario
yes try using spscale and make one of the numbers bigger than the outher.
1そうだね
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返信[84]
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komodo † 406mario
good got a title screen now but have not been able to work on it to much because of school.
0そうだね
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komodo † 406mario
what do you think is this is a good title screen for my game?
5そうだね
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返信[82]
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komodo † 406mario
thank you i worked hard on it.
0そうだね
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返信[12]
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komodo † 406mario
*the name
1そうだね
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返信[11]
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komodo † 406mario
what do you guys think about gekaros?
2そうだね
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返信[2]
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komodo † 406mario
amazing!!!!! but you wont be able to put much on your sprite sheet if you do that.
1そうだね
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返信[80]
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komodo † 406mario
those and the bats are the only ones that i have done for this game.(last post bye :( )
0そうだね
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返信[6]
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komodo † 406mario
it's kinda like pokemon yes it's a rpg.
0そうだね
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