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komodo † 406mario
yes! bg collision is working perfectly : )!
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★P~M★Снαςё princesskloe
Hey Komodo! anything you need help with?
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komodo † 406mario
yea can you make some long grass spites for me?also a water type monster would be awesome.
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Heres a long grass sprite for ya.
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Heres a cool awesome water type. its a water ninja monster. and it looks like a capsital.
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komodo † 406mario
awesome i like it someday i might make it a water ghost tipe but for now a water type thanks!
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komodo † 406mario
*type lol
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★P~M★Снαςё princesskloe
Great! anything else you want?
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nate NJR1432
Colud you tell me how to make bg collision? i dont understand bgget :(
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komodo † 406mario
sure but probably tomorrow.ok? a ghost type please,
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Here. anything else?
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komodo † 406mario
thank you. grass type please? and here nate this is how i detect what is underneath my character play around with the x and y concordants a little for other stuff like infront,behind...... then set the variable upstop(or whatever) to true if the collision is true(other wise false) then in your walking loop make it so that when you try going in the direction it wont let you intill upstop is false.
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Here ya go. wow. you love grass types don't ya? anything else?
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komodo † 406mario
grass fire and dragon are my favorites :) gtg talk to you tomorow I could use a fire type.
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Heres a fire type. i like ice types and ghost types. sorry. gotta go to bed. good night!
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