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komodo † 406mario
i want the enemies to chase me ,but have boundarys equal to the room. when the enemy strikes with a sword my health goes down(right now i just want both the player and the enemy moving at the same time I can deal with the rest) and later i want (for a boss) i want him to shoot a projectile at me when we are far away from each other. I also want the enemy to back away when the player attacks.
0そうだね
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komodo † 406mario
i'm making a top down rpg can some one help me with enemy ai please thanks?
11そうだね
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komodo † 406mario
enemy ai please(don't put my name in pls)
0そうだね
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返信[10]
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komodo † 406mario
i am working on a top down rpg called the legend of sion. if you guys can help me with enemy ai that would be awesome.
0そうだね
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komodo † 406mario
it's not done yet sorry :(
0そうだね
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komodo † 406mario
enemy ai
0そうだね
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返信[20]
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komodo † 406mario
i'm confused by "ai" what do you mean by that? and how do you animate them without slowing the game down?
0そうだね
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komodo † 406mario
Looks cool good luck :)
1そうだね
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komodo † 406mario
i did this jump go to the right jump down jump down again attack him three times repeat.
0そうだね
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返信[18]
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komodo † 406mario
how did you get the enemys to move?
0そうだね
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komodo † 406mario
no problem
0そうだね
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返信[8]
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komodo † 406mario
this is what detects the button commands.
1そうだね
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komodo † 406mario
what do you need help understanding?
1そうだね
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komodo † 406mario
do you understand it?
1そうだね
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komodo † 406mario
here (animtest1)
1そうだね
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komodo † 406mario
thanks
1そうだね
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komodo † 406mario
no sadly not but i'm making a top down rpg called the legend of sion i'm working on the enemys right now.
0そうだね
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komodo † 406mario
i beat him :)
8そうだね
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komodo † 406mario
My dad was born in the 60's lol and my mom the 70's( they are seventeen years apart)so I knew that basic was around since then.
0そうだね
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komodo † 406mario
You should come up with a new name later but, it looks pretty good so far.
1そうだね
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