2015/11/09のSmileBASIC コミュニティの投稿

2015/11/08の投稿
2015/11/10の投稿
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Christian Toontown_fan24

I dare someone to recreate a DOS game like Wolfenstein 3D in this app.

2そうだね
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shark blamawam

what language is it

4そうだね
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ĦHarry Ramstrong
Hashing. Did somebody asked for Hash/Associative Array capability? I wonder what's so hard about it. Here you go! :)
7そうだね
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Dylan FluffyMK7Leader
SETTLE IT. IN SMAAAAAASH!
9そうだね
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Christian Toontown_fan24
I can tell there are some parts they DIDN'T LOCALIZE.
1そうだね
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トピック

Ok-- I need your opinion: should I keep Project KeyGen:A random download key generator, or Go back with the SmileStore:UI and browsing of different apps? I need to know asap

1そうだね
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Andres TanookiOcarina

Java tutorial #2.

In this tutorial, I will cover data types and variables in Java.
4そうだね
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Taylor monovae1324
newest prototype of monquer 3d! heavy visual updates as well as a couple of gameplay updates. please report any bugs. game not quite finished, please give me more gameplay ideas.
2そうだね
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NayNay NayNay505
just started making a game called "Minecraft 3DS" I expect to be finished the game in about a few weeks. I'll post it on SmileBASIC when I'm done.
7そうだね
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NayNay NayNay505

how do i make a button on the touch screen? (if no one knows, then i at least would like to know how to get rid of the keyboard.)

0そうだね
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TruMario TheUlimateBoss
How do I even play and code or begin... Someone please teach me D:
1そうだね
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Gad Iknowitall
how do people get hidden characters like this?
4そうだね
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Preston Pizza-Pancho7
Got SMILEbasic 2 days ago! Fooling around w/the commands, just getting to know it!
6そうだね
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TruMario TheUlimateBoss
Finally my dream come true By the way M&L Superstar Saga is my favorite game of all time
12そうだね
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NayNay NayNay505
I edited the color scheme to my own liking!
0そうだね
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お絵かき
NayNay NayNay505
5そうだね
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ĦHarry Ramstrong
WIP: From my last one screen code maze generator, I added another screen of code for Rooms, Treasures, and Monsters!
10そうだね
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shadow1w2 shadow1w2
Drew a red arcade cabinet in the voxel editor I found online. Think it turned out well.
5そうだね
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Alex MrCashews
Methods of accessing a third minidemo within EX8TECHDEMO are completely intact, but no such demo routine exists! Was this something cut during development, or reserved space to add another demo later?
2そうだね
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José A. jose12alex
Can somebody help me? Im trying to make a snake game, i already made the controls and the snake (wich is just squares) but i dont know how to make it so the "tail" dissappears acording to the score (Score=1 then theres only two squares). Here are the details: -Theres a SCORE variable. -I made XE and YE variables to locate where to print a black square so the "tail" dissappears. [Character Limit]
1そうだね
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Ian starshipmario
how do i use sphitrc
1そうだね
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seth seth100z
help pleas when i run the/my program it shows the sprite but it dosent let me make it walk pleas help me.
2そうだね
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Ian starshipmario
creating my first platformer
6そうだね
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Gad Iknowitall
we're getting close to high quality games
9そうだね
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NayNay NayNay505
im gonna get back to work and set up the spawn area for my game called "Minecraft 3DS"!
8そうだね
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riley RileyKirkey
program:BGMPLAY 34
1そうだね
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neto ivonnesb87
please help me , i need fix my menu selection , public key is 43K344RD
4そうだね
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Ian starshipmario
can someone help me wth backgroung scrolling? kinda stumped on figuring it out
2そうだね
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raimondz raimondxz
A heart in a box. By the way, I finish to transcript Megalovannia to mml using 10 channels. However, I don't know if I cluld share that file...
7そうだね
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ĦHarry Ramstrong
It's the Snake game! Complete with scoring and sound effects!
12そうだね
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Phillip IAmAPerson620
This may at first look like the world's ugliest Hello World program, but what if I said this is the compiled code of a Hello World program in brainf---? Yes, I've made a brainf--- to SmileBasic compiler, and this is an example of the result.
7そうだね
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Zee Storybookten9
Ha, you'll never get me! RPG Log 11: Missed me? Well, I've been busy with... other things... but I did add stuff. For starters, now your eyes get to stare at this wonderful BG during battles. If you have a better one, I would LOVE it. I also added circle-pad controls, new music for your house, and more data. Gotta love that android... I also added 4 battle musics, all of which are standard tracks.
6そうだね
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JVeg199X JVeg199X
During a long roadtrip this past weekend, I made this totally playable clone of Ball, the first Game & Watch game. It just needs graphics, tuning, and polish.
8そうだね
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NagatoYuki newtonyic1
did a bouncing hello my first sb program it bounces hello on the screen
5そうだね
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Jayevin Jayevin
working on proto racer 2
3そうだね
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komodo † 406mario
help i know very little about coding.
9そうだね
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Nate mjihayviv
I was finally able to buy this, I don't know what to make yet.
1そうだね
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Zee Storybookten9
Inspired by Phillip's Brainf--- compiler, I am making a Pure C compiler! This actually will run! The hardest part will be far removed stuff, such as FORs...
2そうだね
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ĦHarry Ramstrong
I fixed up Guess the Word game so that it can handle long phrases. LINPUT is the key.
5そうだね
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お絵かき
ヨッシー okkun2002
3そうだね
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L. Lohadaa
I finally figured out how to word-wrap! Search for the space that's nearest to the end of line mark, break from there by printinh only the part to the left of said space, then run the rest of the text to repeat the process until it's shorter than width, then print the rest. Thanks to ZAEBRKR who pointed out the bug when I was only using 1 variable!
3そうだね
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Jaxon SuperJax

PUSH and MxN Arrays

I'm aware of PUSH along with its counterparts and how they work with single dimensional arrays. VAR Foo[0] PUSH Foo, 3 PUSH Foo, 999 etc. Is it possible to PUSH (and POP) a multidimensional array? ie: VAR Foo[0,2] VAR bar[2]: bar[0]=111: bar[1]=444 PUSH Foo, bar
0そうだね
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