When I debug I usually do something along the lines of putting different beeps or print commands in the part of the code I think the problem is coming from. That usually gives me a better idea of exactly what the code is doing.
Here are some of my favorite programs so far!
Yuki no Reindeer: YKAKXX3Y
Solid Gunner: JD2EE2QV
The Drive: R33V8KV
NCF_MUSEQ: QRA3Z3Y3 (A music editor)
Good places to look for codes are here, the Japanese Petit Computer 3 community (SmileBASIC is known as Petit Computer 3 in Japan), smilebasicsource, and maybe NintendoLife.
No, however you can make multiplayer games via local wireless (No download play though, all players need to have SmileBASIC). You can of course share your games online, but you can't set up online servers or anything like that.
Try this key: S584VW4V
It's a Japanese program that looks very similar to SSB. I haven't quite figured out how to play it, as it seems to not have a smash attack equivalent, but it's still fun to mess around with!
Yeah, there's really no way this could permanently damage your system. The app itself could crash, but only rarely, and all it would do would restart the system.
The web tutorial may help, though be warned; the translation is really bad! It should be able to get the main points across though, and the terrible Engrish will give you a few good laughs!
I've also had problems with it being high pitch. I believe it might have something to do with one of the WAVESETA parameters, but I'm not sure. I haven't had a chance to mess with it any more yet.
Voice acting might not be viable in SmileBASIC. You can only record 1 second samples. Theoretically, you could combine a whole bunch of samples to create one large sound clip, but I feel like it could get pretty messy. I'd love to see someone give it a shot though.
Y'know, this new animation system seems overly complicated. I mean, on one hand I think it's a nice improvement, and should solve some of the complaints I had about Petit Computer's animation system, but on the other hand, why didn't they also keep the simpler SPANIM commands from PTC, for those who didn't need anything more advanced? This new system seems a lot harder for beginners to learn.
WOWA WINNER!!!!1!!! When playing this, keep in mind it's more of a test game than me trying to make something actually good. I pretty much put any question that popped up in my head in the game, so there are a lot of dumb questions in there. I also just wanted a finished program I could test the servers with, and by the looks of it it works great!
You don't have to be an expert by any means. When I bought Petit Computer, I didn't have much experience coding at all, and I learned coding through Petit Computer, along with fimding out how much I enjoyed it! I can't imagine SmileBASIC is any harder for beginners than PTC was.
figure out all the differences between Petit Computer and SmileBASIC. I've already figured out XSCREEN in looking for the replacement of PNLTYPE, for example.
Anyways, it'll be fun having it on here. I can go back to it every now and then, and maybe one day I'll get it to run again!
Hmm, well, I managed to import the code from Revenge of the Crazy Baby via PetitModem, but I'm having a lot more trouble getting it to run than I thought I would! I just keep running it, trying to fix every error that pops up. I didn't think there were as many changes to the code as there are, though! Whether I ever get it working or not, however, it could at serve as a good way for me to...
Check out my first weird game: GSi Live- The SEQUEL!
Download key: [YKSKXPKS]
It's the sequel to the first game I ever made on Petit Computer. (Never released it to the public, though) It's a weird trivia game show with a weird host, and features:
-*FIFTEEN*(!!!) Different tricky trivia questions!
-Fast paced actions!
-A prize worth money!
-And so much etc. it's hard to over exaggerate it all!
Oh really? I was messing around with it earlier, and tried one file that would have taken about 15 minutes, and another that would have taken an hour! Maybe I wasn't doing it right...
This game has some simple tutorials to get you started, but after that you'll have to learn by asking questions, looking at other people's code, and finding more advanced tutorials online.
If you're starting from scratch, learning is definitely a slow and steady process, but once you get the basics down you can learn faster and faster and make some pretty neat programs!