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mystman12 mystman12
Type this in EDIT mode (Minus the comments after ') CLS 'This command clears all text from the screen. @LOOP 'This acts as a marker, and we can make the code come back here later PRINT "HELLO WORLD!" 'This will make the words in the quotes appear on screen GOTO @____ 'Fill in the blank! You want this command to return to the @ earlier in the code!
1そうだね
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mystman12 mystman12
It's probably a good idea to check out the online tutorial on the main menu, and then read through some of the game's manual. It takes some time and patience to learn, but once you grasp the basics it's pretty easy to start picking up speed! For starters, here's a classic introductory program you can try:
1そうだね
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mystman12 mystman12
Overall, a lot more powerful, but there are also a bunch of tweaks to make things a lot easier. You can copy multiple lines of code now, multi-line IF statements (One of my personal favorites!), a reference guide which shows you how to use commands that you can have on screen while coding, folders to keep files sorted, and lots more! Definitely worth upgrading!
0そうだね
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mystman12 mystman12
Yup, I'm here too! So far this community is really promising! I was worried it would be filled with tons of Miiverse cringe posts!
0そうだね
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mystman12 mystman12
I've messed around with that game a little. Definitely neat, although it could probably use a little extra polish. It seemed a little unresponsive, although maybe I just don't know how to play it properly since I've barely played any fighters like this!
2そうだね
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mystman12 mystman12
Wow, that sounds great! I just hope it also runs decent on a regular 3DS... If there's anything that would ever get me to buy a New 3DS, it's probably SmileBASIC, ha!
2そうだね
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mystman12 mystman12
Woah, that's amazing! How many FPS are you getting? And are you using a New 3DS or a regular 3DS?
1そうだね
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mystman12 mystman12
Not my program, but it's a must have! It allows you to transfer programs and files via local wireless! Download key is [237YK334] all credit goes to Aogondo.
14そうだね
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mystman12 mystman12
I'm not 100% sure on that though, so don't take it as fact!
0そうだね
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mystman12 mystman12
@Airith I think an engine is more like, the main code that actually runs something. Not the entire game, just the parts of the code that run the basics like moving, rendering, AI, etc. In a 2D sidescroller engine, for example, the engine would be the code that processes movement, physics, scrolling, controlling enemies, etc., but not the code that stores level designs and other unique elements.
1そうだね
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mystman12 mystman12
There actually is the ability to create music in this game via MML, and I've actually already downloaded an MML editing tool! So you can create music if you want, although I'm not sure if it's quite as good as an app devoted to creating music.
2そうだね
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mystman12 mystman12
At the moment, the Japanese Miiverse community is a good pla ce to start. Also, someone posted a whole bunch of codes for games in the recent discussion, check it out!
1そうだね
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mystman12 mystman12
Yes, definitely! There should be nothing holding you back from making a game that looks like MG1. I was actually watching my brother play MG2 recently, and I was actually thinking that a Petit Computer port would have been possible, and SmileBASIC is far more powerful than PTC!
0そうだね
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mystman12 mystman12
Yes! As long as it's sprite based, it should be possible in SmileBASIC, especially an RPG since those require little processing power. As for size, again, yes. Programs have a very large limit, and if you did happen to reach it (Which is doubtful), you could just create another program to continue the game.
2そうだね
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mystman12 mystman12
This is one of the first programs I downloaded, and I think it's my favorite so far! It's cute, it's simple, it's fun!
2そうだね
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mystman12 mystman12
Actually, there is a proper drawing tool in the SmileTool app, with multiple levels of zoom for exactly what you need!
1そうだね
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mystman12 mystman12
I can replace all instances of a word in the code with another?! You don't even know how wonderful this is!
4そうだね
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mystman12 mystman12
Put an @LABEL (You can replace "LABEL" with whatever you want) and then you can use the GOTO @LABEL command to send the code back that point. Something like this: @LOOP PRINT "TEST" GOTO @LOOP
2そうだね
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mystman12 mystman12
It costs $10, but yes, you can download other peoples' programs, as well as share your own. They get uploaded to an online server, and you get a code you can share with others to download your game!
1そうだね
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mystman12 mystman12
The musical capabilities seem greatly improved from PTC, awesome! I hope I can make some great music, I just need to find a good MML tracker!
4そうだね
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