Think about how you want the completed project to look and how you can get there. Also, learn something new and think of how you may apply that knowledge to your program.
*formal announcement of my contest entry*
Alright y'all, in the game for the flight contest entry, you pilot a plane to dodge unending waves of birds. Score is determined by how long you go without hitting a bird.
The core of the game is completed, but I'm gonna add unlockables and stuff because the contest still has a way to go...
woop woop I've successfully used DATA strings to place sprites wherever I want! It was actually pretty easy to do and more practical than trying to randomize location like I did before
I now have a moving plane and background. Now I need randomly generated birds and clouds, and a scoring system and my contest entry is basically complete lol
I do mine real simple, with print characters. Basically this shows a full HP bar and whenever HP is reduced, call this function and it will LOCATE where the current HP bar stands and print blank spaces over the lost HP.
This is a real simple example and you can use math to have more HP in relation to LOCATE parameters so you don't get an error if you have like 100 HP
sorry I took a break to learn DEFs, and my old plan was to put out a demo ASAP, but now I'm creating the full battle system to give me a headstart.
Demo release TBA
thanks for your interest