@LOADING...(or whatever you are): It is very text-based, but it doesn't use the ugly keyboard. Don't worry, the rest of the game isn't text-based.
@Clepto: I already finished the Don't Care function. If you select Don't Care, it sets your name to the default, which is AARON.
Heyo! I'm finishing up the naming thing-a-ma-bob! You will also get to choose a battle window color like in Earthbound and M●THER 3! Y◆RK DEMO 2 will be available tomorrow!
Quote, do know that anybody can play with your code. You can't copyright it because it uses SmileBASIC. You reporting somebody won't get them in trouble. This entire community goes by the honor system. Be aware...
@Jacob (fake or real [whomever said it]) Why do both look horrible? Do you know how hard that is to make? It isn't just throw in a sprite here and there! You haven't even seen it in action yet, either!
I know this is a stupid request that is most likely impossible or extremely hard to make, but could you try to make 3D Parkour Pro use the 3D feature? That would be awesome.
-Miiverse Pole-
I need to take a pole.
During battle, do you think it should show the characters, or not.
(The screenshot shows it with the characters.)
Yes, yes! It was! I am a big fan of the Mother series (Earthbound in North America)! This game will be using a combat system similar to Earthbound's combat system, but will not be using PSI. It will have a unique story different from Earthbound's.
Hey, everybody! Right now my agenda for my turn-based RPG is to polish the battle system and add the items feature. How's this look? You will be able to change your window color (battle textbox and battle health-menu). There is Peanut, Blueberry, Metalic, Raspberry Violet.
I say, Circle-pad! I also have a way to have collision that is less glitchy then the one you use(d) (It's in the demo I sent you over Swapdoodle...). You can Copy and paste it. It uses lots of variables.