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返信[19]
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Chickens32 Chickens32
Remember that it's his game! He can do with it what he wishes. If he wanted to, he could make YOU the main antagonist!!! *nudges Quote* JK
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返信[16]
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Chickens32 Chickens32
I'll be sending you a demo thingy of my game through SwapDoodle. DO NOTE: the title is likely to change! Also, please test out the inventory system (still a W.I.P. tho). Press Y while walking around to open it.
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返信[15]
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Chickens32 Chickens32
You can also use healing foods or medications in the inventory. You can also view your specials.
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返信[14]
親投稿
Chickens32 Chickens32
Yeah, I know! Right now I'm working on an inventory system. Here, you can equip things on your head, body, and arms. Weapons are part of the story. Each character has a trademark weapon. The player (pre-set name is Aaron) uses a sword, Luke uses a bow, Emily uses a knife, and Harley uses a wand. These weapons don't come into play until the player goes back in time to the medevial times.
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返信[11]
親投稿
Chickens32 Chickens32
@Quote: Not to be all up-tight and picky, but you shouldn't put the © after your game's title unless you actually copyrighted it (and anyways, shouldn't it be ™ ?). You could get in trouble...
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返信[10]
親投稿
Chickens32 Chickens32
Oh! I see... Thanks! I think I'll be able to implement misses and dodges. Thank you!
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返信[7]
親投稿
Chickens32 Chickens32
Hey, virtual food can be worth a lot! @Quote: Nah, I've copied enough from A Friend's Tale. I'll figure it out. My only problem is that I'm wayyyy too lazy. I don't feel like adding OFFENSE and DEFENSE stats. Ugh...
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返信[2]
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Chickens32 Chickens32
I can literally hear "Dog Humor" from Earthbound playing in the backround! Looks nice! I had made my own store-system a bit earlier, but it's NOTHING compared to this (...it only sells one thing...food... .... I'm embarrassed...)!
0そうだね
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返信[10]
親投稿
Chickens32 Chickens32
Wow! I love the detail! This game looks VERY nice!
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返信[3]
親投稿
Chickens32 Chickens32
Wow! Looks great! I love the graphics! Is this a MEGA MAN inspired game, or something else?
0そうだね
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Chickens32 Chickens32
Does anybody know of any good BGMs for a rainy, thunder-y night? Like rain pounding on a roof or scary-like music. Thanks!
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返信[3]
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Chickens32 Chickens32
WooHoo! I was beginning to worry! How long do you think it will be until the release of a demo/a beta/an alpha/full version?
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返信[2]
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Chickens32 Chickens32
About that... I've been working on this for about 3/4 of a year and only have less than 1/8 of the game finished...
0そうだね
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Chickens32 Chickens32
Hey everybody! Just revamped the battle system (MOTHER, anyone?)! Just want to let you know that this game is still in development!
7そうだね
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返信[5]
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Chickens32 Chickens32
I know multitasking isn't possible (technically it is [SPANIM]). Did you search up Mother 3? You'll know what I mean then.
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返信[3]
親投稿
Chickens32 Chickens32
@Scientist I tried that, but what i want it to do is do the rolling animation while the computer does something else. Sorta like "multitasking". Search up a Mother3 battle online and you'll get what I mean
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Chickens32 Chickens32
Hey, guys! I have ANOTHER question. I know how to make a rolling hp bar for my game, but I don't know how to make it animate and roll while the computer does something else (like menu selection). Help?
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返信[15]
親投稿
Chickens32 Chickens32
@Quote How long till your second demo/alpha/beta thing-a-ma-gig-er-oo is released? I've gotten way too hyped for your game! (BTW do you know if Mother4 is cancelled? They haven't been giving any updates, but their webs!te is still up...)
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返信[1]
親投稿
Chickens32 Chickens32
I don't know much about transferring SB files, but I do know that a lot of people use PETITMODEM. I think you can find the key on SmileBASIC Source. Other than that, I don't know...
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返信[2]
親投稿
Chickens32 Chickens32
By the way, The variables X and Y are the player (leader of the group)'s X and Y data. The variables MX and MY are the second character in the line's X and Y data.
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