I'll be sending you a demo thingy of my game through SwapDoodle. DO NOTE: the title is likely to change!
Also, please test out the inventory system (still a W.I.P. tho). Press Y while walking around to open it.
Yeah, I know! Right now I'm working on an inventory system. Here, you can equip things on your head, body, and arms. Weapons are part of the story. Each character has a trademark weapon. The player (pre-set name is Aaron) uses a sword, Luke uses a bow, Emily uses a knife, and Harley uses a wand. These weapons don't come into play until the player goes back in time to the medevial times.
Hey, virtual food can be worth a lot!
@Quote: Nah, I've copied enough from A Friend's Tale. I'll figure it out. My only problem is that I'm wayyyy too lazy. I don't feel like adding OFFENSE and DEFENSE stats. Ugh...
I can literally hear "Dog Humor" from Earthbound playing in the backround! Looks nice!
I had made my own store-system a bit earlier, but it's NOTHING compared to this (...it only sells one thing...food... .... I'm embarrassed...)!
@Scientist I tried that, but what i want it to do is do the rolling animation while the computer does something else. Sorta like "multitasking". Search up a Mother3 battle online and you'll get what I mean
Hey, guys! I have ANOTHER question. I know how to make a rolling hp bar for my game, but I don't know how to make it animate and roll while the computer does something else (like menu selection). Help?
@Quote
How long till your second demo/alpha/beta thing-a-ma-gig-er-oo is released? I've gotten way too hyped for your game!
(BTW do you know if Mother4 is cancelled? They haven't been giving any updates, but their webs!te is still up...)
I don't know much about transferring SB files, but I do know that a lot of people use PETITMODEM. I think you can find the key on SmileBASIC Source. Other than that, I don't know...
By the way,
The variables X and Y are the player (leader of the group)'s X and Y data.
The variables MX and MY are the second character in the line's X and Y data.