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返信[5]
親投稿
Adian- Great job so far! This reminds me of one of my first games on Petit Computer.
0そうだね
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I turned this sprite into a 3D object!
18そうだね
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返信[6]
親投稿
Which one?
0そうだね
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返信[4]
親投稿
The code is a bit different, but the error is around here. Look for- ","
0そうだね
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返信[2]
親投稿
You put a comma after "XROT". Also, this code that Simeon wrote is very easy to add perspective into.
0そうだね
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返信[13]
親投稿
You should ask Simeon. He's much better at explaining code.
0そうだね
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返信[11]
親投稿
I couldn't see you post when I posted! I guess we have the same opinion though!
0そうだね
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返信[10]
親投稿
Honestly, I would prefer voxel programming because It's easy to animate each sprite. But, I still think your recreation is pretty cool!
0そうだね
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返信[2]
親投稿
I think this looks better...
7そうだね
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I'm trying to make a title screen for my new game, but I can't quite get the "Q" right. Any suggestions?
9そうだね
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返信[1]
親投稿
Use the command called SPSCALE. SPSCALE (sprite),(scale x),(scale y)
0そうだね
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ネタバレ
I've decided to combine the graphics from one of my old, unfinished games, Pixel Quest, and my new one. Its taking a long time to create the map data, but it's comming along smoothly!
6そうだね
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I made a Rubik's Cube in a mirror!
14そうだね
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返信[4]
親投稿
natboy natboy
運営者により削除されました。 コメントのID : 3DB-NBL7-EJ9-9E2U-HTW-ZHVB
返信[2]
親投稿
Also, my real high score is 91.
0そうだね
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返信[2]
親投稿
Download this and open it in slot 0. Then run the program. Key: 523Y23LT
1そうだね
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返信[1]
親投稿
You can't even get to 151!
0そうだね
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This is looking awesome!
12そうだね
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返信[4]
親投稿
I think you're in SMB 1.5
0そうだね
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Should I do it?
4そうだね
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