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Starting to work on a simple racing game. But I don't think I'll finish it by Christmas. At least it looks cool!
5そうだね
プレイ済み
返信[8]
親投稿
Probably not, only because rendering more than 20 lines causes the game to lag. So rendering multiple twelve-lined cubes on the screen would simply be to laggy.
0そうだね
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返信[6]
親投稿
I took the idea from Gale Storm and I'm now working on 3D pong.
1そうだね
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返信[5]
親投稿
AlgorithmZ- That's a great idea, but I feel that it wouldn't be nessary for the game.
0そうだね
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プレイ日記
Now that I've made a 3D cube, I can make simple 3D games. The only problem is that I have no ideas about what I should make. Any suggestions?
4そうだね
プレイ済み
プレイ日記
After a couple of hoursof work, I finally got a 3D cube to rotate across the y-axis.
20そうだね
プレイ済み
プレイ日記
I figured out how to create a 3D effect with two interconnected pages! It know someone already used this technology in one of his games but I still think its cool to figure this out on my own.
7そうだね
プレイ済み
返信[10]
親投稿
This bug was fixed in SmileBASIC v3.3.2
0そうだね
プレイ済み
返信[7]
親投稿
Can you give me an example? I know it sounds strange, but I think it would improve my game. Or at least give me some experience with crashes.
0そうだね
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返信[4]
親投稿
It doesn't seem to be working for me. Show me a screen shot of the code.
0そうだね
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プレイ日記
Is there any way to crash SmileBASIC itself in a running program. I doubt this is possible. but if it is, I can use that code to create a creepy corruption-style game.
3そうだね
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返信[1]
親投稿
Try and put this code in the loop. STICK OUT SX,SY AN=DEG(ATAN(SX,SY)) SPROT [sp],FLOOR((AN+45)/90)*90 Also, replace "[sp]" with the sprite management number.
1そうだね
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返信[1]
親投稿
I would try and make a random code of corresponding letters and numbers. Ex. a-25, b-13, c-17, d-9, e-15 Ext. That's how I did it on Petit Computer.
0そうだね
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返信[1]
親投稿
The void.
2そうだね
プレイ済み
返信[11]
親投稿
All of these games are far from completion. My goal is to have them all posted by the midnight of Christmas Eve. So, we'll see how that goes.
1そうだね
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返信[8]
親投稿
Music Player (sorted) lower screen.
0そうだね
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返信[7]
親投稿
Music Player lower screen.
0そうだね
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返信[6]
親投稿
Music Player upper screen.
0そうだね
プレイ済み
返信[5]
親投稿
Bottle Flip gameplay
0そうだね
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返信[4]
親投稿
Uno upper screen.
0そうだね
プレイ済み