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Zee Storybookten9
Is it an animation, or a single picture? Either way, it looks really nice! I, as well, would like to know how you got it to this.
0そうだね
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Zee Storybookten9
Scratch is ok... I personally think that this is a better place to start, but Scratch helps with some basic mindsets. When you hopefully get this, I hope that experience comes in handy.
4そうだね
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Zee Storybookten9
Nice audio! xD
0そうだね
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Zee Storybookten9
Yeah. I think I fixed it, key should be on SBS.
1そうだね
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Zee Storybookten9
So I made something to test encryption. It works by running a single line through various tests in and out of encryption to see vulnerable parts. The most vulnerable parts are D/P and D-P because then it's very easy to break into.
5そうだね
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Zee Storybookten9
I'm pretty sure SmileBASIC is similar to VisualBasic. I'd assume they're both different types of BASIC, but I've never used VisualBasic. I don't like using pictures of exact code, because it takes the learning out of it for me. It's why I failed at C at first, I just learned to copy bits of code. But I don't know if it works the same for others. I'd love to play a game that you make.
1そうだね
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Zee Storybookten9
A visual example? Umm, I guess I can write it in sub-code? Create array CHAR and REP Set CHAR to ["A","B","C",etc.] Set REP to everything you need to replace the characters with in the same order as CHAR FOR I=0 to LEN(CHAR)-1 Replace the characters in the conversion string to the REP string NEXT I don't know what else you mean
3そうだね
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Zee Storybookten9
This is a more complex question than it may seem at first. Generally, you will need to do it yourself if you want to convert a character to a number string. You can have a list of characters ["a","b"...] corresponding with a list of replacements ["00001","00010"...] and then go through the list of characters and use SUBSTR$ to change the characters to the corresponding characters
2そうだね
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Zee Storybookten9
Change the https to http. For some reason, the 3DS (at least the new one) has difficulty connecting to servers over the secure hyper text transfer protocol.
1そうだね
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Zee Storybookten9
Well FNaF is mostly because of what happened to Hylian Houndoom when he tried to do so. As for Undertale, I think people are just busy making their own original content ;)
1そうだね
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Zee Storybookten9
On Home, I'm trying to make the interfaces look nice for a change, In many of my past works, the interfaces looked horrible. However, in Home the interfaces look at least decent. I'm currently adding a shop after getting the placement of furniture down. The shop is where all of the action will basically happen in the early game. You can buy/sell things here, and even work here if you'd like.
6そうだね
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Zee Storybookten9
Oh, the BG map is probably not sized properly. For every layer you also have to do BGSCREEN I,64,64 if you're using maps from the map maker.
1そうだね
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Zee Storybookten9
Loading the maps is fairly easy, after saving it as an SC you can do DIM MAP[0] FOR I=0 TO 3 LOAD "DAT:SC_(MAPNAME)_L"+STR$(I),MAP BGLOAD I,MAP NEXT To get what is at a certain point in a BG screen, you can do BGGET(layer,x,y). If you store a player's X and Y with the variables X and Y, you can say something like IF BGGET(1,X,Y)==(GRASS BGNUMBER) THEN SPEED=.5
3そうだね
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Zee Storybookten9
I just experimented with some commands to learn them. I got a book on C though, if you're interested in that.
2そうだね
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Zee Storybookten9
I never said that... You might be thinking of someone else. It's probably a bit similar to Lua, but in a sense that Java and C are similar.
1そうだね
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Zee Storybookten9
As well, I've created (and hopefully perfected) A way to go in and out of buildings. Now I have quite a few basic features down.
1そうだね
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Zee Storybookten9
I've been working on Home! In the original Home that I once made, getting materials was just holding a button down as random bg tiles were drawn to the screen. Now to get dirt, you dig holes, to get wood, you cut down trees, and to get stone, you pick at rocks. Now rocks don't just give you rocks either - they give you rock fragments and many other materials, such as unpolished gems.
3そうだね
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Zee Storybookten9
Yeah, I raytraced. I was going to use it to enhance games' characteristics, but it takes too long to process, even with just 3 objects. I could take off some of the degrees to increase speed.
0そうだね
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Zee Storybookten9
Doing a lighting experiment. The results are pretty interesting
11そうだね
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Zee Storybookten9
Not sure, my partner kind of disappeared, and I'm not too hurried to work on it more. I have to finish Home first at least.
0そうだね
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