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親投稿
Clepto Clepto2.0
After that, you can decide what values of BG are solid or not
0そうだね
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返信[4]
親投稿
Clepto Clepto2.0
Well, I think the main problem is that you're using sprites for bg collision, but I will give you points for stretching it out though. You've had the background load before so do that for this. Then make a variable, BG for example, and give it a value with BGGET so it looks like this; BG=BGGET(layer,(PX+ofsx)/16,(PY+ofsy)/16) ofsx/ofsy or X/Y offset help make collision more precise.
0そうだね
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返信[1]
親投稿
Clepto Clepto2.0
Are you working with 16x16 sprites? Because those are the easiest to work with for bg collision.
0そうだね
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プレイ日記
Clepto Clepto2.0
While I can't show it off very well, I've made a character select screen with touch controls. I know it's not too impressive but it is a good chance show off the first 4 classes/characters. Hope you like unlockable characters
3そうだね
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返信[2]
親投稿
Clepto Clepto2.0
Sorry, this game lost the vote and won't be playable for quite some time. This screenshot just shows off the what the game looks like.
0そうだね
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返信[3]
親投稿
Clepto Clepto2.0
Why am I a poopy head?
2そうだね
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返信[3]
親投稿
Clepto Clepto2.0
Good luck!
0そうだね
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Clepto Clepto2.0
Alright, the vote is over. And with 5 to 3, this is my next project! It's an RPG with mechanics simalar to Advance Wars.
11そうだね
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返信[4]
親投稿
Clepto Clepto2.0
A few days ago I made a post letting people vote on what my next project should be, between a strategy RPG and a puzzle platformer. So far the RPG is winning 4-3. If either of those sound like fun, you should vote
1そうだね
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Clepto Clepto2.0
And since the voting isn't over yet, here's a Grand Dad skin for the other game
10そうだね
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返信[1]
親投稿
Clepto Clepto2.0
Also, even though voting ends on Monday, this looks like it's the winner. It is close though
1そうだね
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プレイ日記
Clepto Clepto2.0
I win at story telling
0そうだね
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返信[2]
親投稿
Clepto Clepto2.0
Try removing bgclr
0そうだね
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返信[21]
親投稿
Clepto Clepto2.0
I'm hoping that I can give you something without it coming back to bite me
0そうだね
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返信[18]
親投稿
Clepto Clepto2.0
Ok Velocireed, please yeah what you vote for. Salkcin, it's a strategy RPG that's not too big. Im Old Man, well Velocireed pretty much covered it, but you have a good point as well so I'll try to come up with some middle ground. No promises though.
0そうだね
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返信[1]
親投稿
Clepto Clepto2.0
No kidding! I hate that you can't use start, and it's made even more frustrating by the fact that you could in Petit Computer. Hopefully they'll patch it one day and select will close everything like it was before
1そうだね
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返信[6]
親投稿
Clepto Clepto2.0
Velocireed and Pika Ryan, a made a post that I want you guys to vote on!
1そうだね
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返信[9]
親投稿
Clepto Clepto2.0
Well that was the plan then, when Smile Basic was the only language I knew and it was just a side project. Now, I'm spending almost all of spare time to get this on Steam. I'll only be working on the winner of the vote on my lunch breaks where I'm away from my computer
0そうだね
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返信[7]
親投稿
Clepto Clepto2.0
I've stopped working on this version of the game so it won't be available on Smile Basic, but I am working hard on the PC recreation. I'm hoping for it to at least be on green light by the end of the year, but I'm terrible with deadlines.
0そうだね
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返信[4]
親投稿
Clepto Clepto2.0
Which ever screenshot has the most yeahs by Monday will be the project I work on first
0そうだね
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