I beat this really neat game but I must admit I cheated. There is a hidden cheat kind of built in I found. could be a bug for the programmer to playtest with. I will look for the key for everyone
Trying to memorize the dragon alphabet of Skyrim for no particular reason. Thought splitting each letter up into a 3x3 ASCII grid would make them easier to remember.
Resizing a sprite...something I never want to do again. I couldn't let my character sit there in Petit Computer, so I transferred her over to SmileBasic, completely forgetting about the increased resolution. The fact that I'm not that good at spriting doesn't help either. Ah well, there's always another tomorrow.
Back to practice.
Working on a very basic text based rpg. This is a part of the game where you are fighting thieves. I dont know when I will be done, but who knows? Maybe I will release an unfinished demo in the future.
Is anybody here patient enough to help me learn this? I really want to be able to program things but I'm having such a hard time figuring it out. Can someone with a decent amount of experience please help me?
Custom sprites added, and new jump engine programmed. Development is slightly behind schedule, but besides that so far all has been smooth sailing! Not sure how hard this game will be (I've had prior knowledge/experience with 4D).
One thing I don't understand is the Time thing (the in-game help only says "Animation data itself"), and also maybe the Item(s). How does SM detect if there's Item 2 or not?
Today I learned that using commas while typing on an INPUT prompt will cause it to dump everything that came after the comma. However, I have learned how to continue adding text to an INPUT string after saving it as a text file.